Mortal Online 2
Dimossa Mar 24, 2021 @ 11:31pm
32:9 resolution messed up
32:9 Broken? 5120x1440 seems to be zoomed in way too much compared to other resolutions.
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Blowfeld Mar 25, 2021 @ 1:15am 
Given that this game is UE4, did they not optimize it for ultrawide screens?

What you describe sounds very much like Vert- implementation which should be a thing of the past. Did you check if they have a slider for locking FOV to vertical instead of horizontal?
Lightning1961 Mar 26, 2021 @ 8:31am 
this is a bad sign, unless .ini files are open to edit FOV and aspect ratio constraint.

I don't even have a 16:9 screen hooked up to any of my rigs now. It's time for games to natively support wider screens from the start. It's not like the modern engines don't have built in support.
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Date Posted: Mar 24, 2021 @ 11:31pm
Posts: 2