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Changing the end of the doom track from 'Faction Victory' to something like 'Attempting to take the Tower' would really do wonders for new players. Eddie really is very strong once he gets going with unlimited ammo and free APs coming in but I think Jianyi can be crazier. Jianyi with assassins blade weapon mod (+10crit 60% crit damage) with the ally upgrade for a chance on melee to give a free AP, as well as the relic that does the same. With three flow and inspire from an ally he has insane crit and is hitting over 100 and is getting free hit after free hit. Also being able to teleport made him great for running in and grabbing the item and getting out quick with a teleport and his signature move can travel a ton of distance.
I feel like every character feels weak (well maybe not Eddie once you get that 100% hit/crit skill) until you really find out how to break them with the right relics/cards/mods. Near the end I also had way too many Supplies, maybe I should have bought more free signature items and used them but there were plenty of items in missions so I usually only use the supplies for weapon mods and armor. Maybe there should be a few more extra expensive options or something. Or have a random item that isn't usually sold for sale change each week.
Glad you enjoyed the game. Your post was easily understood, thanks for taking the time to write it out.
There are some relationships developing between my agents. Will those ever come to fruition/finale, or is it just go on and on forever? Ingrid and Sawyer have a thing, Alexandrite and Celeste have a plot together.
Just dont want to end the game too early if something comes of these. Im enjoying the interplay between the agents.
Thanks for the help!
I haven't finished the game so I can't answer you, but I feel like it's highly unlikely those things would actually play out. Like, this game just isn't that level of quality of a game for that to actually happen. I think it's just flavor text. I feel like the devs rely too much on that kind of flavor text and lore texts. Overly relying on lazy telling instead of showing.
This isn't like Fire Emblem where you can actually get missions where unique things happen during it that involve the character's personal stories and interpersonal relationships.
Hey,
No there are no relationships between the agents. They just have some interessting voicelines togther. So its interessting to play with several agent setups through the game.
Of course to hear all stories, you need to play with them for a while. I found it pretty interessting. Some of them are also very emotional.
For me it was more easy to start a new game and play with others since its almost impossible to keep the game running with the doomsclocks.
;)