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I am also playing blind on hardest and having a great fun with this game. It is way better than I thought it's going to be.
Anyway, what I did is take it easy, buff my 3 main characters while keeping doomclock as low as possible. Once there is an obvious chance to recruit I did extra two characters whom I am using for exploration and resource gathering only. I am about half way through and have only recruited my 6th character that I am slowly buffing with an idea to join the 'mission' team.
So yes, while similar to Phoenix Point, X-Com etc. it isn't quite the same. Characters / team management and build up is different and way slower.
I've been playing on medium because unfortunately I can't change it to hard. I've only been stress broken a single time and that was very early on while I was getting used to the game and fought a scion for the first time. I rarely have my characters go down.
You want to focus skill points on one or a few characters rather than spreading it around too much because there usually big power spikes further down in the skill trees that you want to hit.
Doing it with 1 agent was awesome but seems you waste your turn doing this, so just like you said its not like phoenix point (which sucks) this would benefit significantly if you could devide agents and do 2-3 things at once (obviously difficulty would be upped accordingly) you still shouldnt be able to keep every house 0 even if you can do 1 agent missions.
Kinda sucks that it forces me to use all agents at once.
I did the rescue mission for nocturne with only the jinn guy, had total 6 sucker punches and if i had just 1 less it would be impossible to do.
Then when they inevitably found me, i just put a smoke illusion and let them be busy with it for 2 turns (though they killed it in one) but it was enough for me and hostage to escape.
Managed to collect all the loot too, shame i'll have to discard this and load a previous save and do main mission... if i cant use multiple partys then no point rescuing them if i know my agents are good.