The Lamplighters League

The Lamplighters League

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Gønzö May 12, 2024 @ 11:03am
2
do the developers have any shame over abandoning this game?
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Showing 1-15 of 24 comments
chorion May 12, 2024 @ 11:17am 
No when paradox doesnt pay them, so no
Gønzö May 12, 2024 @ 3:05pm 
2
what about all the customers who paid the developers?
i'm fine hating paradox, that whatever. but I hate when petty little developers screw over their fans and customers because they can't negotiate.
Last edited by Gønzö; May 12, 2024 @ 3:06pm
Xavier: Renegade Angel May 12, 2024 @ 7:41pm 
2
Valve pays the publisher of a game, not the developers. If the publisher decides to stop paying the developers or supporting their game, that's on them and not the devs for not working for free. It's sad how Harebrained Schemes ended up but corporate buyouts never work out for anyone in the long run and this is just yet another example.

and plus Lamplighters is a solid enough game but with less than 400 total reviews and a complete lack of release hype, it just never really stood a chance as a Paradox title. If Harebrained was still an indie, who knows. But they weren't and Paradox hung them out to dry. Another victory for capitalism.
chorion May 12, 2024 @ 9:39pm 
Originally posted by Xavier: Renegade Angel:
Valve pays the publisher of a game, not the developers. If the publisher decides to stop paying the developers or supporting their game, that's on them and not the devs for not working for free. It's sad how Harebrained Schemes ended up but corporate buyouts never work out for anyone in the long run and this is just yet another example.

and plus Lamplighters is a solid enough game but with less than 400 total reviews and a complete lack of release hype, it just never really stood a chance as a Paradox title. If Harebrained was still an indie, who knows. But they weren't and Paradox hung them out to dry. Another victory for capitalism.

People here still trying to blame the devs for start trek infinite too.....shameful.... they blame everybody , they make all stupid excuses for Paradox , simply put , this publisher wont invest a single penny if they dont see Paradoxical returns on investment.
I had a guy arguing about contracts and that PDX was "OBLIGED" TO ABANDON STI.....

unreal....
This is the level of simppathy , for a $2billion corp.....



They are not into "supporting the players"...they are into the DLC MILKING BUSINESS.
And i have to tell you , businezzzz is BOOMING!!!!

Best part for all , is that PDX just had a great Q1 2024...even spite the flops and abandonware people keep buying the DLC and subscriptions ....

What would you do if the fanbase handed you money whatever you did????...

Do less and charge more.... "skring-king-flation"....... i made it up myself , but it works, it just WORKS, like modern gaming....

I have watched from the beginning of maintreaming gaming since the 80´s , from the arcades and their quarters.... to the 8 bit era, the PS1 era, which games that were IMPOSSIBLE to fit and play in such a limited console, to the rise and fall of the gaming era.
Full of politics, and nickle and diming for what are essentially MODS....

i am playing Xenonauts 1 (old school xcom game 2014) , with the xdivision mod, the mod is 3.5 gigas, the game was about 3 gigas, it has more content than the game.

they made the game 2014 and end of it, done and dusted , the mod took 4 years, looks great and improves everything, no DLC no SUBSCRIPTION, and it costs now peanuts....
Latest Dlc for Stellaris $25 , and normally they are 100 megabytes size......MEGABYTES....!!!!

But the people are buying it, so whatever.
chorion May 12, 2024 @ 9:44pm 
Originally posted by Xavier: Renegade Angel:
Valve pays the publisher of a game, not the developers. If the publisher decides to stop paying the developers or supporting their game, that's on them and not the devs for not working for free. It's sad how Harebrained Schemes ended up but corporate buyouts never work out for anyone in the long run and this is just yet another example.

and plus Lamplighters is a solid enough game but with less than 400 total reviews and a complete lack of release hype, it just never really stood a chance as a Paradox title. If Harebrained was still an indie, who knows. But they weren't and Paradox hung them out to dry. Another victory for capitalism.

It cost a fortune, the gameplay was clunky buggy, horrible and the art direction was absurd....

With the characters and art style in the game, tell me, Who was the target audience?????
Gønzö May 13, 2024 @ 6:54pm 
Originally posted by Xavier: Renegade Angel:
Valve pays the publisher of a game, not the developers. If the publisher decides to stop paying the developers or supporting their game, that's on them and not the devs for not working for free. It's sad how Harebrained Schemes ended up but corporate buyouts never work out for anyone in the long run and this is just yet another example.

and plus Lamplighters is a solid enough game but with less than 400 total reviews and a complete lack of release hype, it just never really stood a chance as a Paradox title. If Harebrained was still an indie, who knows. But they weren't and Paradox hung them out to dry. Another victory for capitalism.
that's sort of my point...
everyone knows Paradox is not a company to do business with, yet for money, they did.
they made a deal with the devil and then they screwed over everyone else who bought their game.
No Man's Sky never did that, and they're still making content. I think those HBS devs are jerks.
TrashtheEgo May 14, 2024 @ 8:20am 
Originally posted by Gønzö:
what about all the customers who paid the developers?
i'm fine hating paradox, that whatever. but I hate when petty little developers screw over their fans and customers because they can't negotiate.

The customers paid the publisher, well hell, they paid Steam, which pays the publisher. The developer owes you nothing if Paradox isn't going to bother paying them to even properly finish and shine up the game. Let alone add new content to it. Hell, at this point it isn't even their right to do it.
Gønzö May 15, 2024 @ 11:35pm 
Originally posted by TrashtheEgo:
Originally posted by Gønzö:
what about all the customers who paid the developers?
i'm fine hating paradox, that whatever. but I hate when petty little developers screw over their fans and customers because they can't negotiate.

The customers paid the publisher, well hell, they paid Steam, which pays the publisher. The developer owes you nothing if Paradox isn't going to bother paying them to even properly finish and shine up the game. Let alone add new content to it. Hell, at this point it isn't even their right to do it.
Hell well then why make a deal with the devil??? Hell good thing I didn’t buy this game. Hell, lame community and an equally lame developer. Hell I hope they fail at their next project too. Hell.
The Unrest Cure May 16, 2024 @ 8:04pm 
I found the game was feature complete and enjoyable, playing it a few months after release. It is unfortunate it did not receive more content, but not all games require more than what is already provided. I put 96 hours into my campaign; the early game is a little rough and some characters are far better than others (putting aside some innate randomness to the game design) but I did enjoy it. Those 96 hours don't really compare to the few thousand I've put into the og XCOM games - and they are tiny in terms of install sizes! - but the game accomplished what it set out to be, in my opinion. Not every game needs to be endlessly replayable and endlessly worked on.
Gønzö May 17, 2024 @ 8:41am 
Originally posted by The Unrest Cure:
I found the game was feature complete and enjoyable, playing it a few months after release. It is unfortunate it did not receive more content, but not all games require more than what is already provided. I put 96 hours into my campaign; the early game is a little rough and some characters are far better than others (putting aside some innate randomness to the game design) but I did enjoy it. Those 96 hours don't really compare to the few thousand I've put into the og XCOM games - and they are tiny in terms of install sizes! - but the game accomplished what it set out to be, in my opinion. Not every game needs to be endlessly replayable and endlessly worked on.
According to some reviews there seems to be game breaking bugs / save corruption issues which I think if thats true then thats where I personally have an issue.

Call me old fashioned but I think those kinds of bugs are the responsibility of the developer to fix. If they haven’t fixed that and abandoned the game over some negotiation squabble with the publisher then I think thats pretty scummy and petty to screw over their players.

I get that games don’t all need to be crazy projects with tons of support. I agree with that and from your description its a complete game. I’m not asking for more content, just don’t want to buy a broken game thats obviously abandoned.
Last edited by Gønzö; May 17, 2024 @ 8:44am
Originally posted by Gønzö:
Originally posted by The Unrest Cure:
I found the game was feature complete and enjoyable, playing it a few months after release. It is unfortunate it did not receive more content, but not all games require more than what is already provided. I put 96 hours into my campaign; the early game is a little rough and some characters are far better than others (putting aside some innate randomness to the game design) but I did enjoy it. Those 96 hours don't really compare to the few thousand I've put into the og XCOM games - and they are tiny in terms of install sizes! - but the game accomplished what it set out to be, in my opinion. Not every game needs to be endlessly replayable and endlessly worked on.
According to some reviews there seems to be game breaking bugs / save corruption issues which I think if thats true then thats where I personally have an issue.

Call me old fashioned but I think those kinds of bugs are the responsibility of the developer to fix. If they haven’t fixed that and abandoned the game over some negotiation squabble with the publisher then I think thats pretty scummy and petty to screw over their players.

I get that games don’t all need to be crazy projects with tons of support. I agree with that and from your description its a complete game. I’m not asking for more content, just don’t want to buy a broken game thats obviously abandoned.

'according to some reviews'? lol?

so now we're not even complaining about thing we've experienced, but alleged problems that maybe possibly were vaguely mentioned by other people?

gamers, man

sure, the industry is crap. but the consumers ain't exactly martini material
Gønzö May 18, 2024 @ 2:04pm 
Originally posted by President Jyrgunkarrd:
'according to some reviews'? lol?

so now we're not even complaining about thing we've experienced, but alleged problems that maybe possibly were vaguely mentioned by other people?

gamers, man

I mean... what are the point of reviews then? that's a weird thing to hold against me. Are you saying that they are lying? or? Because if even one person experienced game breaking bugs like described above then I don't see the validity of your point.
siggelsworth May 18, 2024 @ 5:02pm 
Blame capitalism, not the developers.
This is a near perfect game for the genre. But when the backers expect returns like they've funded the latest NBA or COD, they can't possibly understand what potential they're working with. Greed is a sickness, and the creators & customers are the first to feel the symptoms. Lamplighters could have been a franchise and an enduring earner, but the 1st month's sales didn't fund a yacht.
chorion May 18, 2024 @ 6:53pm 
Originally posted by Gønzö:
what about all the customers who paid the developers?
i'm fine hating paradox, that whatever. but I hate when petty little developers screw over their fans and customers because they can't negotiate.

No.... you paid Paradox.....and they subcontracted it for a cut of the profits.
A publisher has more rights than the tax office.... And you cant even appeal to a judge.
Sometimes a game has to make 3-5x profit for the devs to make a profit, that is how slanted the contracts are in publishing......

That is why is BASIC to stop buying unfinished / buggy games.... and to stop pre-ordering, cos that only makes the profit motive even higher to released unfinished games.
This is a general statement , as nobody knows how much was paid ---or the specifics of the contract....but the fact is next nobody heard of this game.... so what advertising was done?
And i still think this game has a market segment issue.....

for whom was this cartoon RPG made for????
chorion May 18, 2024 @ 6:57pm 
Originally posted by siggelsworth:
Blame capitalism, not the developers.
This is a near perfect game for the genre. But when the backers expect returns like they've funded the latest NBA or COD, they can't possibly understand what potential they're working with. Greed is a sickness, and the creators & customers are the first to feel the symptoms. Lamplighters could have been a franchise and an enduring earner, but the 1st month's sales didn't fund a yacht.

Paradox actually lost a lot of money on this game.
I have zero interest in it, And i am an RPG/ turn base fan...., but this was a cartoon , and i didnt like the art style of the characters,
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