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I can't pin down exactly why, but even after disabling all the ingame things, this game is unplayable for me. I ended up refunding it despite loving the game concept because I really don't feel like this is an issue that can be fixed easily.
Yea it's the most extreme i've ever had, I went a nice see thru yellow colour.
Maybe a 3rd person view would do it.
Ok so ive done some tweaking and I have set the graphics to low, fov to about 90, and most importantly Mouse Smoothing off. Played an hour and only got slightly ill, playable at least.
Rodriguez I think your right, it's the camera movement, it's got a moon gravity slide to it, make it feel like your always moving.
Well I think that's something that can be changed in the engine surely.
Motion blur can be turned off, so if its that and you ain't turned it off then, ya probly should lmao
So, turning FOV up is not going to help, we do not naturally see through a fish-eye lens! lol
This game uses software raytracing so slower systems will create an image each frame that initially has blurred textures due to the raytracing not having done enough yet. In a motionless view it will resolve over a second or two to an acceptable level. Our minds do not expect to see details that start blurred and resolve into detail. Even in faster systems where the resolve is under a second your mind will still notice the blur when you move.
This is a design fault in the game. The raytracing should be optional. Better still, it should use hardware if it's available on the system! I know the developer used software rendering only to make it more universal which is a good idea in general but with raytracing you do need all the hardware help you can get.