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번역 관련 문제 보고
The game is optimized for 60 Hz refresh rate and tries to select that for fullscreen mode if available. If you choose borderless window under display settings you can run it at your desktop default refresh rate, but can sometimes cause jerky camera movement and input lag, so we recommend playing Teardown at 60 Hz if possible."
Borderless window seems to break v-sync.
Either way, the in-game camera appears to only animate at 60hz max.
I'm getting above >100fps walking around on 1080p with high details. When using borderless window, I get no screen tearing and g-sync appears to be working. Everything looks smooth when strafing back and forth, but when turning the camera, it looks like 60hz at best.
So if you're using borderless to uncap the framerate, your view is going to be updating at a different rate than the game world, leading to some potentially nausea-inducing visuals and a jittery, uneven feel. I prefer to just use 60hz for the time being. I'm not on the discord so I don't know if there's a fix available or in the works. Right now, fullscreen works for vsync 60hz, borderless works with gsync but the game doesn't fully support it yet.
System details
Ryzen 3600
RTX 2070 S
16GB 3600Mhz CL16 samsung b-die
1TB crucial P1
1080p 144hz
Just a thought here, have you tried switching off barreling and motion blur to correct the issue with graphic corruption on the rotational movement?
:)