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think it might be related to physics performance, for me everything looks fine when no physics objects are moving, but stuttery when literally anything is happening
Also, when in windowed mode, the game does not confine the cursor, meaning that if you move the mouse quickly enough while clicking, it will click outside the game window.
This is like gamedev 101 so I have no idea how such a basic feature could be missing?
There should at least be raw mouse input support as well, takes like one minute to implement.