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Confirmed on twitter this is not the case.
Its Early Access and not even released as that yet, its WIP.
the developer removed this feature
Well, people shouldn't be that much of a dumb ass to be inside the damn building when they blow out the structural supports. This is meant to be a realistic game with a realistic physics engine, yes? So why take out something that ruins the immersion, ruins the point of calling a game realistic when a complete 2 story house can stay up right by a single plank?
If this was removed for speed running only, then there is no reason to not include it as a option to enable or disable. People who don't have a powerful enough computer to run it should have the common sense to disable it if they have any performance issues, or want to speed run the game.
So imagine this, hundreds of thousands of tiny little cubes, all attached together, and each one constantly checking if it can support the weight of all the cubes above it, of it can support all the cubes below it, and what cubes its supporting. Unless you can borrow NASAs supercomputer, i dont think even the most high end gaming PCs could run that, and even if they could it would take at least a week to joint an entire level, not really worth doing for the 10 people playing teardown who have PCs more expenisve than a car.
Its early access, I couldn't care if I got 100+fps or 30 on my highend system, since performance would be improved in later updates. All I want, is what the game promised in its early stage. Ripping things out now for speed runners, and not allowing casual players like myself just mess around with the physics is just plain stupid.
At least provide the bloody option for those who want it can use it instead of ripping it out of the game for those minority of players who speed run it. Or those who don't have the common sense to gtfo of a building they're destroying.
And people with lower end systems should have the common sense they can not run these CPU intensive things if it taxes their system too hard. Just like GPUs, if it can't handle it - turn down settings.
Besides, if the dev turned it off for now, he more than likely had it on before. From what I read, it was only turned off for those who want to speed run the game.