DAEMON X MACHINA

DAEMON X MACHINA

View Stats:
What does "Increased Melee Range" do?
Theres little to no difference between having the full 50% bonus to melee weapon range and not.

So is this some ridiculous bait and switch where its +50% to the literal weapons hitbox and not the charge range, because now that I notice, if I take the wording literally thats now what Im thinking it is, rather than to mean the closest actually established game stat of "First Strike Max. Distance".
< >
Showing 1-6 of 6 comments
Crashdown Feb 17, 2020 @ 10:25pm 
It's probably the max distance (+50% increase in your case) between the starting point when you hit the attack button to the moment the Arsenal is going to swing melee weapon. You most likely didn't feel the difference, because when "melee" eweryone (including me) naturally is short-boosting the distance to the enemy - it's just a theory tho :)
Last edited by Crashdown; Feb 17, 2020 @ 10:31pm
Canniballistic Feb 17, 2020 @ 11:54pm 
Originally posted by Crashdown:
It's probably the max distance (+50% increase in your case) between the starting point when you hit the attack button to the moment the Arsenal is going to swing melee weapon. You most likely didn't feel the difference, because when "melee" eweryone (including me) naturally is short-boosting the distance to the enemy - it's just a theory tho :)
You mean the animation? Definitely not... a 50% reduction to the animation would be very noticeable.

Any decent sized number is going to get much larger by adding 50% to it, the only way it can be such a negligible difference is that w/e it changed was tiny to begin with, if at all.
きょすけ Feb 18, 2020 @ 1:02am 
Originally posted by Canniballistic:
You mean the animation? Definitely not... a 50% reduction to the animation would be very noticeable.

Any decent sized number is going to get much larger by adding 50% to it, the only way it can be such a negligible difference is that w/e it changed was tiny to begin with, if at all.

Not an animation reduction, but how far you dash when attacking with a melee weapon (I think).
Canniballistic Feb 18, 2020 @ 1:23am 
Originally posted by きょすけ:
Originally posted by Canniballistic:
You mean the animation? Definitely not... a 50% reduction to the animation would be very noticeable.

Any decent sized number is going to get much larger by adding 50% to it, the only way it can be such a negligible difference is that w/e it changed was tiny to begin with, if at all.

Not an animation reduction, but how far you dash when attacking with a melee weapon (I think).
Yeah no it doesnt.
きょすけ Feb 18, 2020 @ 1:35am 
Originally posted by Canniballistic:
Yeah no it doesnt.

Uh... than what it does? :/
きょすけ Feb 18, 2020 @ 2:18am 
I looked at gamefaqs board and this doesn't feel that reassuring: https://gamefaqs.gamespot.com/boards/241205-daemon-x-machina/78028821

Basically it seems that punching has the increased range, with some mixed speculations about the weapon hitbox being modified, but meh.

Now I'm really unsure on what to do.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Feb 17, 2020 @ 9:14pm
Posts: 6