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翻訳の問題を報告
thanks alot man <3 take care
So I decided I'd take a look at it. There's a few hurdles in the way that prevent a quick fix from happening. The first being the reliance on Easy AntiCheat. I've tried everything to bypass EAC (So the game can only be played offline), so I could modify the needed values, and it won't allow Cheat Engine to read the needed values. Attempting to hex edit the executable causes the game to refuse to boot either. This has nothing to do with Denuvo being used.
However, I was able to get past this by using a modified launcher executable alongside a modified EasyAntiCheat DLL. This however requires finding files from an illegitimate version to use, which I'm not quite comfortable giving pointers to, for legal reasons.
The only values that need to be modified are the pillarboxing values. The game oddly doesn't use Vert- FOV (from what I see), and the framerate is completely uncapped.
Here's an image of what I got figured out so far: https://i.imgur.com/xedtn97.jpg
Will figure out what to do from here, and maybe I'll create a thread. No clue right now. I just don't want to violate any Terms of Service or copyright laws.
dude thanks alot! personnally i just to play offline mode ( nobody on multiplayer btw :P )hope you'll find a solution <3 but take some rest too ;) and don't worry if you can't found a solution, don't do some illegals things :P thanks again
I discussed this matter with some PCGW staff, and they think that distributing the Easy Anti-Cheat bypass separate from the Denuvo crack is fine. So I put up some instructions on how to get the ultrawide patch to work.
https://www.pcgamingwiki.com/wiki/New_Gundam_Breaker#Ultra-widescreen
The game is seemingly using Vert- FOV though, and the value normally used to modify the FOV is seemingly nowhere to be seen, so I'll have to investigate that.
EDIT: I have fixed the FOV as well.
DUDE YOU'RE A GOD thanks alot <3 <3 it works like a charm thanks again!!!
Try the newest update available, and check if it works. I did some changes to the config system, and I set the FOV to an extreme amount, and it seems to work.
Give it a try and let me know if it's still broken.
As a result, due to the structural changes in the config.ini, I'm gonna have to ask everyone to install this new version, and delete/replace the old config.ini in their config folder with the new one.
I'm working on a new game fix (called EnigmaFix) that I am adding a DirectX11 imgui hook to (so I can allow for in-game config editing), that I might consider adding to 21xMachi9, if anyone is interested.
Is there any chance you could upload the file somewhere like google drive where it'll remain available in the future, please?
you can also do this during broken cutscenes where it's so zoomed in that you can only see a character's chin to see the entire scene! it defaults the fov to like 35-40 during cutscenes & changing it to 60 eases the camera out enough that you can actually see the characters properly.
other uses for the console include changing internal render resolution by typing r.ScreenPercentage ###, 100 is default, 200 eliminates nearly all aliasing in a scene that the AA doesn't, while lowering that number could greatly improve framerates if you're having difficulty running the game.
ofc I'm sure there are other things that can be done in the console as well, but since i'm not a game developer my knowledge on the topic is superficial at best, but hopefully this post helps people out in the meantime while we wait for KingKrouch to repost/update his excellent mod!
EDIT: I forgot to add, this method messes up certain UIs, such as the Ice-cream screen (the bear's arm is disconnected, lol) & the conversation screen looks odd, but nothing I've seen thus far is broken in any way that makes it unusable. Just thought it best to warn everyone so they know what to expect! Rearranging the in-game HUD using the menu still works perfectly & I highly recommend doing so to take advantage of your newfound screen real-estate.
I just bought Daemon X Machina in this summer sale and I'm disappointed that this game doesn't support my ultrawide display(3440*1440)...
So I REALLY HAPPY to discover this tool!
But I looked at AppVeyor's artifacts page, the binary doesn't exist.
(The page shows "The build job does not contain any artifacts.")
How do I get the tool?
Can someone please tell me?
I need to recompile it. AppVeyor removes builds after 3 months. Hold on, should be available in ten-twenty minutes from now.
I REALLLLLY appreciate your quick response and great job!
Thanks to you, I'm going to enjoy this game with high immersion.
I owe you one.