DAEMON X MACHINA

DAEMON X MACHINA

View Stats:
Hobocop Mar 30, 2020 @ 2:52pm
Looking for a comprehensive guide on stat/mechanics
I want to know more about how things work so I can min-max like the loser that I am. Anyone know a good place to start/ find somthing?
Last edited by Hobocop; Mar 30, 2020 @ 2:54pm
< >
Showing 1-11 of 11 comments
neogeno Mar 30, 2020 @ 3:40pm 
You'd think they'd allow the highlighting help feature for individual stats like they did for AC5 and Verdict Day. There are a fair amount of hidden mechanics that could use some elaboration. But here is one site I found that talks about the stats. Dated Feb 2020 so hopefully it can offer enough info.

https://segmentnext.com/2020/02/18/daemon-x-machina-best-armors-guide/

In addition theres a guide by Scourge that talks a bit about stats.
Last edited by neogeno; Mar 30, 2020 @ 3:47pm
MechaCrash Mar 30, 2020 @ 3:56pm 
That guide is mostly right, but it has Defense wrong and is a little muddled on Fire Rate Support and Shot Delay Support.

"Defense" is what resists untyped damage. You know how most guns have "damage" and "bullet damage"? "Defense" resists "Damage," "Bullet Defense" resists "Bullet Damage," "Laser Defense" resists "Laser Damage."

Fire Rate Support is "how fast the gun shoots," but that only applies to fully automatic weapons like assault rifles, machine guns, and lasers. "Shot Delay Support" is for semi-automatic weapons, such as bazookas and sniper rifles. I am unsure how either of those stats interacts with charge lasers, if at all, but given how those work, you aren't going to be rapid-firing them anyway.
Krim Mar 31, 2020 @ 1:50pm 
I really wish there were a more in-depth guide out there. I want to know what exactly stealth does and how it works, but I've only seen a single thread with vague guesses at what it might do. I also want to know how Femto recovery works with the field, tank, mods, and boost conditions.
MechaCrash Mar 31, 2020 @ 7:30pm 
As far as I know, Stealth is a scrapped mechanic that doesn't do anything. Every part has a Stealth stat, but it's 0.8 for everything.
kknd Apr 1, 2020 @ 8:14pm 
Originally posted by MechaCrash:
As far as I know, Stealth is a scrapped mechanic that doesn't do anything. Every part has a Stealth stat, but it's 0.8 for everything.
Huh. I thought it was just a fluff thing. Pity, but it explains the mediocre stats of things 'with high stealth'.:raven:
Krim Apr 2, 2020 @ 9:59am 
Originally posted by MechaCrash:
As far as I know, Stealth is a scrapped mechanic that doesn't do anything. Every part has a Stealth stat, but it's 0.8 for everything.
I am inclined to agree, but that kind of answer isn't really comprehensive or in-depth, and that leaves me still wondering what it does and how it works. It is possible that the mechanic is still in, but all the parts having the same stat effectively removes it. If you were to forcibly change your stealth stat, does it have any effect on anything? How about stealth mods?
MechaCrash Apr 2, 2020 @ 4:43pm 
I *think* the intent is "the higher your Stealth, the less likely you are to be targeted by the AI," but obviously I don't know. That functionality may still be in, but since everything is a 0.8, that understandably makes it difficult to test.
Algester Apr 3, 2020 @ 6:35am 
Originally posted by kknd:
Originally posted by MechaCrash:
As far as I know, Stealth is a scrapped mechanic that doesn't do anything. Every part has a Stealth stat, but it's 0.8 for everything.
Huh. I thought it was just a fluff thing. Pity, but it explains the mediocre stats of things 'with high stealth'.:raven:
high stealth isnt useful in PvE where it shines is PVP combine with radar jammer go ham
Last edited by Algester; Apr 3, 2020 @ 6:36am
Heyoh_Harpy Jun 27, 2023 @ 9:16am 
Hopping in this old thread as i'm a newish player (now rank C) and am tired of there being little to no in-game explanation for a lot of this game's stats.
It's a baffling that they would omit such vital information to a player. Not even an in game glossary for you to read up on. I can't tell if it's (terrible) intentional design or an oversight due to time/budget restraints.
:bunnyinablanket::2017stickysquirt:
Last edited by Heyoh_Harpy; Jun 27, 2023 @ 9:17am
Hobocop Jun 27, 2023 @ 1:29pm 
Originally posted by Harpy-San:
Hopping in this old thread as i'm a newish player (now rank C) and am tired of there being little to no in-game explanation for a lot of this game's stats.
It's a baffling that they would omit such vital information to a player. Not even an in game glossary for you to read up on. I can't tell if it's (terrible) intentional design or an oversight due to time/budget restraints.
:bunnyinablanket::2017stickysquirt:

I never found a guide for the things I was looking for, but I've played a significant amount of time, and i've got a pretty good grasp on what to look for when making a build- If you want some help, I'll be happy to lend you a hand.
Last edited by Hobocop; Jun 27, 2023 @ 1:29pm
k-ricks Jun 27, 2023 @ 10:37pm 
memory capacity (body)
it kinda like weight limit for you to carry you can overlimit it but it will drastic decrease your performance mostly to lockon speed

arm
fire rate - rifle,handgun
shot delay - shot gun
reload - bazooka
precision - machine gun
throwing - grenade

choose your play style air or ground ( mostly you fly more than land) but whatever more hp/def is the best
fly - body with good flight speed and boost time then look at leg with low landing time or good knockback recovery you don't need anything else from it

ground - look for the leg that has good land speed or good land boost stm efficiency don't need to care about boost speed from body it only use that stats when you are active flight mode

weapon
ballistic - look at optimal range you get double damage( triple for hand gun ) when you shoot at its range
energy - you just need propellant tank then you're good to go
melee - suck until you get sword from explore2(online)
Last edited by k-ricks; Jun 27, 2023 @ 10:38pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50