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But basically ranks E and D are all character introduction missions it starts on rank C where the true plot begins
If you pkayed any armored core games you precisely know what you are getting yourself into
It is literally monster hunter with mechs.
I also was hoping on something similar to Gundam Vs or Zone of the Enders, but the gameplay seems really much less tight than those. Kinda like what Toukiden/God Eater's gameplay was to Monster Hunter's.
I was curious since I got this game about a week after it was released. The steam reviews then was "Overwhelmingly positive" and so being interested in the game beforehand I got it (plus at around 20 USD it was pretty cheap).
Of you dont know who wrote the story go play armored cores 1-4 you will understand that “plot” in these games barely mention its all about customization and beating people with your said mech but there are recurring themes through out the AC games 3 corporate nations are at war but since they really dont have the “man power” to decide total victory they rely on mercenaries to do their bidding by any means necessary
In typical AC fashion how you structure you mission progression leads to an ending but this games doesnt have multi branching missions
there's a mission where you can destroy Savior, if you don't he might join your companions. In an other mission way later in the game, Grief asks you to come without weapons, if you don't he will fight you straight away.
I prefer to live the story as a secondary character seeing the story of the main ones develop. I find the story pretty interesting.
About the augments, it's all about the plot of the game. Are you gonna choose to lose your humanity to be more powerful or are you gonna fight as a human being ? That's an other choice you can make ;)
Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.
But Metal Wolf Chaos isnt certainly bland but it has its narm charm come on when was the last game you play as the US pres beating up his Vice Pres to liberate America and no one even knows what was the Arizona Insurrection
I've played the whole game when it came out on the Switch, let me tell you that I really struggled on some mission even tho I had so high end gear.
I can't blame you tho on your opinion, it's a type you either like or don't tbh, but if difficulty and challenge is what you're after, there's some pretty hard mission in rank B and A and on some COOP missions too where you have to fight a whole group of Arsenals.
Its also pretty discouraging. I assume A and B ranks is gonna be rather far from where I am (D) and nearing the end of the game (unless there's rank inflation like S/SS/SSS/X/G). So assuming i get to the point where the difficulty becomes fulfilling I wonder how much of the game I have left by then.
Rank E : 6 Missions
Rank D : 10 Missions
Rank C : 12 Missions
Rank B : 5 Missions
Rank A : 13 Missions
Toughest ones are obviously in the Rank A ^^
Well I guess I'm going to shelf this for now. Its a waste of 20 bucks, but it could've been worse. Maybe with more DLC or patches or, to hope against hope, mods DxM might get more appealing.