DAEMON X MACHINA

DAEMON X MACHINA

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San-Kyu Feb 19, 2020 @ 7:13am
Does it get better?
Just finished the gunfort mission at rank D or so. So far the story is amazingly weak thus far? So many characters but no time or effort to really endear or characterize them other than a bunch of exposition. Actually everything's been almost nothing but exposition. Its not great.

I was expecting something on the level at least of God Eater, and maybe a bit of Nier Automata. There is nothing here at all, I don't even seem to exist in the plot?

On the gameplay bit its also been pretty weak. I've just fallen back to equipping any long range armors I can find and going akimbo on assault rifles. Every mission has me holding down the shoot button for ALL my guns + missiles and I've barely taken damage. That 'fight' against Red iforgothisname lasted all of 2 seconds before a cutscene of me being "cornered".

So is this a Monster Hunter situation wherein the trash quests are frontloaded and the boss fights later on save the game? Cuz I'm REALLY getting bored here.

Ever since my Outer upgrades made my self-insert waifu look like a Borg monster the fanservice element has kinda disappeared and with it my last remaining motivation to continue playing (finding pretty cosmetics for said waifu)
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Showing 1-15 of 23 comments
Algester Feb 19, 2020 @ 7:16am 
Like ever does it get better... the most apt saying is do Michael Bay films have a descent plot?
But basically ranks E and D are all character introduction missions it starts on rank C where the true plot begins

If you pkayed any armored core games you precisely know what you are getting yourself into
Last edited by Algester; Feb 19, 2020 @ 7:19am
Outsider Feb 19, 2020 @ 7:18am 
No story does not get better. If you bought it expecting a story-driven game you made a mistake.
It is literally monster hunter with mechs.
Algester Feb 19, 2020 @ 7:20am 
Hey at least were not murdering 20+billion people with a 20 meter tall toxic particle producing mech in a bid for space exploration because they paid us good money
Last edited by Algester; Feb 19, 2020 @ 7:21am
San-Kyu Feb 19, 2020 @ 7:30am 
At least in MonHun I seem to be a thing in the plot, so far its been practically me just eavesdropping on other people's conversations. At least some games try to do some world building, but I've got nothing beyond "post-apocalyptic world with lotsa mercs and mechs". The game has been me just holding down the attack button and boosting intermittently in a serpentine fashion. Does the player character eventually exist in the plot? I have no idea who I am supposed to be here.

I also was hoping on something similar to Gundam Vs or Zone of the Enders, but the gameplay seems really much less tight than those. Kinda like what Toukiden/God Eater's gameplay was to Monster Hunter's.

I was curious since I got this game about a week after it was released. The steam reviews then was "Overwhelmingly positive" and so being interested in the game beforehand I got it (plus at around 20 USD it was pretty cheap).
Algester Feb 19, 2020 @ 7:32am 
Wait mon hun has a plot? All I know is that in2G elder tells you “ohh this wyvern (and it doesnt even look remotely clise to a wyvern) is destryoing our crops please exterminate it”

Of you dont know who wrote the story go play armored cores 1-4 you will understand that “plot” in these games barely mention its all about customization and beating people with your said mech but there are recurring themes through out the AC games 3 corporate nations are at war but since they really dont have the “man power” to decide total victory they rely on mercenaries to do their bidding by any means necessary

In typical AC fashion how you structure you mission progression leads to an ending but this games doesnt have multi branching missions
Last edited by Algester; Feb 19, 2020 @ 7:42am
San-Kyu Feb 19, 2020 @ 7:34am 
Yeah but there there's a player character, and you do stuff in what plot there is. So far in Daemon X Machina I have had zero input on who my character is in the plot.
Lord-Wolf Feb 19, 2020 @ 7:40am 
There is a few mission I remember you could decide on the fate of it.
there's a mission where you can destroy Savior, if you don't he might join your companions. In an other mission way later in the game, Grief asks you to come without weapons, if you don't he will fight you straight away.
I prefer to live the story as a secondary character seeing the story of the main ones develop. I find the story pretty interesting.

About the augments, it's all about the plot of the game. Are you gonna choose to lose your humanity to be more powerful or are you gonna fight as a human being ? That's an other choice you can make ;)
San-Kyu Feb 19, 2020 @ 7:45am 
Originally posted by Lord-Wolf:
There is a few mission I remember you could decide on the fate of it.
there's a mission where you can destroy Savior, if you don't he might join your companions. In an other mission way later in the game, Grief asks you to come without weapons, if you don't he will fight you straight away.
I prefer to live the story as a secondary character seeing the story of the main ones develop. I find the story pretty interesting.

About the augments, it's all about the plot of the game. Are you gonna choose to lose your humanity to be more powerful or are you gonna fight as a human being ? That's an other choice you can make ;)
Oh so its doing a Prey thing where you the player character influence the plot by getting or not getting some sort of "dehumanizing" upgrade? Thats neat, though since it kinda changes my character's appearance in a way I don't like I feel as though its a non-choice really.

Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.
Ebon Wolf Feb 19, 2020 @ 7:49am 
Originally posted by Algester:
Like ever does it get better... the most apt saying is do Michael Bay films have a descent plot?
But basically ranks E and D are all character introduction missions it starts on rank C where the true plot begins

If you pkayed any armored core games you precisely know what you are getting yourself into
So he's getting himself into a bland story.
Algester Feb 19, 2020 @ 7:50am 
Originally posted by San-Kyu:
Originally posted by Lord-Wolf:
There is a few mission I remember you could decide on the fate of it.
there's a mission where you can destroy Savior, if you don't he might join your companions. In an other mission way later in the game, Grief asks you to come without weapons, if you don't he will fight you straight away.
I prefer to live the story as a secondary character seeing the story of the main ones develop. I find the story pretty interesting.

About the augments, it's all about the plot of the game. Are you gonna choose to lose your humanity to be more powerful or are you gonna fight as a human being ? That's an other choice you can make ;)
Oh so its doing a Prey thing where you the player character influence the plot by getting or not getting some sort of "dehumanizing" upgrade? Thats neat, though since it kinda changes my character's appearance in a way I don't like I feel as though its a non-choice really.

Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.
Even upgrades dont affect the story but it will affect how you might play which is also why some people lie to play with the Human Plus option from armored core 1 yes you literally turn your mech into your actual living life support but you can make good parts combination that shouldnt realitically work in typical gameplay mechanics but doesnt it look dang cool
Originally posted by Ebon Wolf:
Originally posted by Algester:
Like ever does it get better... the most apt saying is do Michael Bay films have a descent plot?
But basically ranks E and D are all character introduction missions it starts on rank C where the true plot begins

If you pkayed any armored core games you precisely know what you are getting yourself into
So he's getting himself into a bland story.
But Metal Wolf Chaos isnt certainly bland but it has its narm charm come on when was the last game you play as the US pres beating up his Vice Pres to liberate America and no one even knows what was the Arizona Insurrection
Last edited by Algester; Feb 19, 2020 @ 7:54am
Lord-Wolf Feb 19, 2020 @ 7:50am 
Originally posted by San-Kyu:
Oh so its doing a Prey thing where you the player character influence the plot by getting or not getting some sort of "dehumanizing" upgrade? Thats neat, though since it kinda changes my character's appearance in a way I don't like I feel as though its a non-choice really.

Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.

I've played the whole game when it came out on the Switch, let me tell you that I really struggled on some mission even tho I had so high end gear.
I can't blame you tho on your opinion, it's a type you either like or don't tbh, but if difficulty and challenge is what you're after, there's some pretty hard mission in rank B and A and on some COOP missions too where you have to fight a whole group of Arsenals.
San-Kyu Feb 19, 2020 @ 7:54am 
Originally posted by Lord-Wolf:
Originally posted by San-Kyu:
Oh so its doing a Prey thing where you the player character influence the plot by getting or not getting some sort of "dehumanizing" upgrade? Thats neat, though since it kinda changes my character's appearance in a way I don't like I feel as though its a non-choice really.

Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.

I've played the whole game when it came out on the Switch, let me tell you that I really struggled on some mission even tho I had so high end gear.
I can't blame you tho on your opinion, it's a type you either like or don't tbh, but if difficulty and challenge is what you're after, there's some pretty hard mission in rank B and A and on some COOP missions too where you have to fight a whole group of Arsenals.
Thanks for the info, its what I've been after.

Its also pretty discouraging. I assume A and B ranks is gonna be rather far from where I am (D) and nearing the end of the game (unless there's rank inflation like S/SS/SSS/X/G). So assuming i get to the point where the difficulty becomes fulfilling I wonder how much of the game I have left by then.
Lord-Wolf Feb 19, 2020 @ 8:02am 
Originally posted by San-Kyu:
Originally posted by Lord-Wolf:

I've played the whole game when it came out on the Switch, let me tell you that I really struggled on some mission even tho I had so high end gear.
I can't blame you tho on your opinion, it's a type you either like or don't tbh, but if difficulty and challenge is what you're after, there's some pretty hard mission in rank B and A and on some COOP missions too where you have to fight a whole group of Arsenals.
Thanks for the info, its what I've been after.

Its also pretty discouraging. I assume A and B ranks is gonna be rather far from where I am (D) and nearing the end of the game (unless there's rank inflation like S/SS/SSS/X/G). So assuming i get to the point where the difficulty becomes fulfilling I wonder how much of the game I have left by then.
Booted my game on the Switch just to answer to this :P

Rank E : 6 Missions
Rank D : 10 Missions
Rank C : 12 Missions
Rank B : 5 Missions
Rank A : 13 Missions

Toughest ones are obviously in the Rank A ^^
San-Kyu Feb 19, 2020 @ 8:09am 
Just looked up some old threads, so the gameplay nor the plot or the characters really isn't gonna be that complex or engaging. Some have said assault rifles are unbalanced since its like what I'm experiencing it makes most fights trivial due to auto aim. Game is too loose for my liking.

Well I guess I'm going to shelf this for now. Its a waste of 20 bucks, but it could've been worse. Maybe with more DLC or patches or, to hope against hope, mods DxM might get more appealing.
Algester Feb 19, 2020 @ 8:15am 
Originally posted by Lord-Wolf:
Originally posted by San-Kyu:
Oh so its doing a Prey thing where you the player character influence the plot by getting or not getting some sort of "dehumanizing" upgrade? Thats neat, though since it kinda changes my character's appearance in a way I don't like I feel as though its a non-choice really.

Even with that though I'm struggling to continue playing this beyond getting my money's worth. Usually with excuse plot games the gameplay picks up the slack but like I've mentioned before its been pretty brain dead. Unless I explicitly go for high-risk high-reward setups like melee does this game have any required tactics later on? What bosses there have been couldn't hit me so long as I kept my distance, which was not difficult to do.

I've played the whole game when it came out on the Switch, let me tell you that I really struggled on some mission even tho I had so high end gear.
I can't blame you tho on your opinion, it's a type you either like or don't tbh, but if difficulty and challenge is what you're after, there's some pretty hard mission in rank B and A and on some COOP missions too where you have to fight a whole group of Arsenals.
Let’s be honest the true challenge to this game is beating players when you only have the Orsa set and a grim reaper 1 a true testament of shamelessness and skill
Last edited by Algester; Feb 19, 2020 @ 8:16am
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Date Posted: Feb 19, 2020 @ 7:13am
Posts: 23