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Also, I think Mike's ability to see secret blocks is glitched somehow? In the original, the blocks would become photonegative, but now they barely highlight at all, and it makes some of them virtually undetectable (like the ones from Beat It and Eat It which hide B.S. Man. The only reason I got him was because I played the original game and remembered where he was).
You can't change characters while on a ladder.
Sometimes, B.S. Man's fire animation doesn't work if he's standing still or has just started to walk forward.
Mike's animation from the first game where he attacks while crouching doesn't work; it seems overridden by the default attack animation where he is standing still.
It's not necessary to have both nagi and on screen button prompts during the tutorial..not sure what the decision behind this was. Nagi also dies when you activate SMDC instead of you manually choosing to kill her at the end to get the achievement.. the tutorial level design is just ..not good.
I beat buttholevania. Other than freezing it was great.
Other than that, it's ok.I will look to see if there is anything on my part causing this..but that's doubtful.
GPU
AMD Radeon (TM) R9 390 Series
8gb vram
24 gb ram
CPU
Intel(R) Core(TM) i7-5930K CPU
@ 3.50GHz 6 Cores
Obviously, if it's going to continue to have these issues within the next 12 days I will be requesting a refund, sad to say :(
this ended up being a conflict with my antivirus software. Game works fine. MIss the funny quotes on death..any way you can put these back in the games? thanks.
This happens pretty much all the time. They never fully rise to be able to hit the Nerd in that specific location. I forget if it happens in other parts of the level too (I don't think so?) but I may be wrong.
Game breaking softlock!: got all of the pieces, quit the game, came back and there is no way past!
https://steamcommunity.com/sharedfiles/filedetails/?id=2275043049
Bug: got teleported into the corner by jumping in the top right teleporter and getting hit before i did (possibly hitting the top trigger to spawn me under?)
1st December 2020 - Still happening, getting stuck on the same point.
Ive shared a screenshot from the game through steam
https://steamcommunity.com/sharedfiles/filedetails/?id=2275420065
Update: Fixed by going into the nvidia control panel and enabling Vsync for the game
https://steamcommunity.com/app/1162960/discussions/0/2997669078626208398/
https://steamcommunity.com/app/1162960/discussions/0/2997669078626208398/#c2997669078626659682
Or did it get fixed already?
(Patch notes said “Various minor bug fixes” and didn’t specify the audio.)
It worked just fine on the demo.
Note that it'll take us a bit to gather everything together, run it through QA, etc. but we're working through 'em at a good clip so I expect we'll have some news for everyone pretty soon.
I died as soon as i got the Uber scope, maybe it has something to do with that. But i have the achievement for the scope.
I don't know if this was an artistic decision or not but it definitely doesn't feel intended, I have a gif that shows it, the damage flash is just.. gone? If this was intentional is there a chance it could make a return?
https://imgur.com/DvdkbRY
EDIT: This seems to have been a frame rate related issue, my bad. It seems to have fixed itself and my only idea is that the game is properly displaying at 60fps and wasn't before? I used force v-sync with nvidia's control panel because steam's fps counter showed a frame rate in the thousands, and the game was suffering from screen tearing.
For what it's worth I'm running on a 75 hertz monitor. I'll post if I can figure out whether or not it was a frame rate issue for certain (if that's helpfuil).