Age of Reforging: The Freelands

Age of Reforging: The Freelands

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Main quest bugged? Stuck on refugee quest.
I helped the refugees and cleared out the mill. I have no more quest markers for the main quest. I don't know what to do or where to go now. Is it bugged? Can I fix this somehow?
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Showing 1-12 of 12 comments
Originally posted by MasterWaffle:
Anyone?
You gotta do some faction quests, mine got updated after i did some/ a lot of Wild Mage guild.
Originally posted by Off-Tut:
Originally posted by MasterWaffle:
Anyone?
You gotta do some faction quests, mine got updated after i did some/ a lot of Wild Mage guild.
Thank you very much I thought my game was ruined. 1000 blessings on your pee pee.

Edit: 2000 curses on your pee pee for not helping.
After you clear out the lumberyard. You go back to the Oliver guy then back to the refugee camp to finish the questline.
Originally posted by CornBreadtm:
After you clear out the lumberyard. You go back to the Oliver guy then back to the refugee camp to finish the questline.
Yep did all that. Refugees are in the lumber yard now. Then the game just leaves you hanging with no main quest markers.
Originally posted by MasterWaffle:
Originally posted by CornBreadtm:
After you clear out the lumberyard. You go back to the Oliver guy then back to the refugee camp to finish the questline.
Yep did all that. Refugees are in the lumber yard now. Then the game just leaves you hanging with no main quest markers.

I pretty much like that there are not much "pointers" of where to and what to do "exactly", that way you read and pay a bit of more atention of what you have to do too... That kind of quest will not be the first that will "barely" lead you to what you have to do. Cheers
Originally posted by Off-Tut:
Originally posted by MasterWaffle:
Anyone?
You gotta do some faction quests, mine got updated after i did some/ a lot of Wild Mage guild.

So I got back the wild mage guilds mirror. I also did all the quests in the white steed order and got to S rank for the mercenary guild. NO UPDATE to the main quest.
Originally posted by Hydropumper:
Originally posted by MasterWaffle:
Yep did all that. Refugees are in the lumber yard now. Then the game just leaves you hanging with no main quest markers.

I pretty much like that there are not much "pointers" of where to and what to do "exactly", that way you read and pay a bit of more atention of what you have to do too... That kind of quest will not be the first that will "barely" lead you to what you have to do. Cheers
That's cute and all but I play at nights with limited time. The main quest says to help the refugees. I did that. I talked to the refugee leader in the lumber yard. She does nothing. No clue how to progress the main quest line. And no I disagree. It's poor game design. You miss one thing and you are completely screwed and have to go look it up because no one who beat the game will tell you for some strange reason and their aren't even any guides.
For anyone finding this in the future. Find Phoebe in banshi gully in the old village on the hill. MAge guild quests have nothing to do with it. They just take you to banshi gully for there own quest line. Was that so hard to tell someone? Geez. I had to use grok to figure it out. I completely missed the old village the first time doing mage quests because I play top down most of the time.
By any chance are you working on the main quest after solving this issue? I think I'm running into the same issue.
I don't know about the main quest progress after clearing the logging area and moving the refugees to the logging area.
The save file has come too far though some people have provided clues that they need to talk to the refugee leader before refugee migration :(
Originally posted by 밤빵:
By any chance are you working on the main quest after solving this issue? I think I'm running into the same issue.
I don't know about the main quest progress after clearing the logging area and moving the refugees to the logging area.
The save file has come too far though some people have provided clues that they need to talk to the refugee leader before refugee migration :(
Yes. I just solved this problem. If you have the refugees in the lumber mill already go to "Banshee Gully". It's a rock quarry south west of Silverrun. Enter it. Inside that location you will find a run down village on a hill with some people in it. You should be able to easily continue the main Story from there and you will find phoebe somewhere in that village.

To find banshee gully the mage guild also has a quest there to lead you to it if you cant find it on your own.
Originally posted by MasterWaffle:
Originally posted by 밤빵:
By any chance are you working on the main quest after solving this issue? I think I'm running into the same issue.
I don't know about the main quest progress after clearing the logging area and moving the refugees to the logging area.
The save file has come too far though some people have provided clues that they need to talk to the refugee leader before refugee migration :(
Yes. I just solved this problem. If you have the refugees in the lumber mill already go to "Banshee Gully". It's a rock quarry south west of Silverrun. Enter it. Inside that location you will find a run down village on a hill with some people in it. You should be able to easily continue the main Story from there and you will find phoebe somewhere in that village.

To find banshee gully the mage guild also has a quest there to lead you to it if you cant find it on your own.

Your advice helped me continue the main story and got me interested in the game again. Thank you so much!
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Date Posted: Dec 30, 2025 @ 1:43pm
Posts: 12