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Npc's will get stuck pathing on objects in their way or straight up keep walking into walls.
When putting on or taking pants off in the character menu, the model on the left will not show the pants off when taken off or on when put on until after you close the menu.
Please add a feature to cancel or give up quests on the quest log. At least for quest board type quests and not main story ones.
Please add a feature to scale UI so I can see all the small words.
Please make it possible that when pressing escape after choosing options that it closes out the options menu and then the escape menu. As well as let me basically escape out of ANY menu I open when I press the escape button.
Phoebe's Dialogue is blank after going to check for clemente. Only the options 1. and 2. are visible with no dialogue. < -------FIXED.
2. This caused the game plot to get stuck and unable to continue the action. When the temple delivery package mission reached the female assassin's entrance into the hall, only the dialogue box remained without any text. The game was still running, but it was stuck in the dialogue box interface and unable to continue all the next actions.
3. Causing game characters to get stuck in a certain location, where they can perform all actions in place, but characters without obstacle crossing displacement skills can only be stuck in place. At this point, the most disgusting part of the game appears, where team members cannot enter new scenes without gathering around, and when encountering bugs stuck in the original location, they can only read files. This bug was encountered once in the middle of the main road while fighting a team of Ghouls in the upper left corner of the Banshee Canyon map, and it also got stuck at the handcart in front of the treasure chest at the entrance of the King's Palace in Narrow Forest.
4. This bug causes hostile NPCs in the battle to get stuck and unable to perform subsequent actions. Currently, it can be resolved through forced attacks. This bug appeared in the second round of the Orc Master Arena and sometimes occurs in the Lizard Squad in the Swamp area.
5. The task of helping the archer sister retrieve packages in Narrow Forest Castle was not done by the production team. They had no option to go downstairs, so they had to go down one level and found that the stairs were not completed. They could only solve the problem by operating a single person and learning cross obstacle displacement skills such as dark magic displacement, forcing them to fall to the first floor.
Has this game production team not fully tested it after the update? There are many lagging frames and bugs in many places, some of which have been fixed in the previous version, but reappeared in the new version. The overall smoothness is even worse than the previous version.
Also the crash near the mayor house area in Brea hasn't been fixed.
Any indication on when at least the game breaking bugs will be fixed?
So far it's Basil Arena this is happening in. I haven't tried other arenas yet but it's happened three times in basil.
Everytime you try to finish the quest, the game gets stuck when the two White Steed guys try to leave.
I tried fighting the troll with them, and it happened afterwards.
I also tried killing the troll without them, and it still happened again when they left
Just give the Battle Mage Hood the same visual as "Light Leather Armor Helmet".
The Light Leather helm is also a hood, but the front of it hangs a bit lower, giving the characters who wear it a more menacing/mysterious/brooding badass look. And it hides the fact that the hood basically erases your hair.
That small little tweak would make the Battle Mage Robes PERFECT for characters focused more on light/cloth armor characters, who don't want to look like dorks.
Going near to Mayor House in Brea, when you press Alt game will instant crashed to desktop.
I even tried to lure him into an empty house nearby, but the town reputation still changes to -100 as soon as he is killed.
Not sure how this is intended to work, but letting him off the hook cannot be the only viable option here.
You don't have to press Alt or anything else. It will crash by just entering this area.
Apparently the Izziel Monk Temple also has an "No Go Zone" like this. The 2nd level of the temple, if you go around the wall to the "Front" side of the temple, above the entrance gate
Gives me a complete CTD every time I go around to that part of the temple
I even cleared that cave between Stirrup and Abandoned Farm.
None of them "count" and there's no quest marker on the map indicating where I should look.
At this point my best guess is that the Goblins in question may have been taken out by a roaming Guard Patrol or something before I ever encountered them