Age of Reforging:The Freelands

Age of Reforging:The Freelands

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Started injuried?
am i meant to start the game with an injury? i have broken ribs...
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Showing 1-5 of 5 comments
Bishop May 8 @ 12:19pm 
Originally posted by Trevelyan_Heart:
am i meant to start the game with an injury? i have broken ribs...

Mercenary yea? Iirc that origin has some debuffs when you just start out.
Jivebot May 8 @ 12:46pm 
Yeah different origins have different starting bonuses/penalties

If you read the short blurb for each Bio they give you a hint of what to expect. The Mercenary one talks about how your Mercenary team just got wiped out and you're the only survivor.

Sadly nothing else unique comes from the Origins as far as I can tell
Last edited by Jivebot; May 8 @ 12:48pm
Bishop May 8 @ 12:59pm 
Originally posted by Jivebot:
Yeah different origins have different starting bonuses/penalties

If you read the short blurb for each Bio they give you a hint of what to expect. The Mercenary one talks about how your Mercenary team just got wiped out and you're the only survivor.

Sadly nothing else unique comes from the Origins as far as I can tell

When I chose Ronin origin, ngl I was kinda hoping those samurai/ninja at ronin camp to acknowledge my origin or something.. at least have something like "welcome fellow southerners, here's your starter kit" but doing the whole quest there did reward me well. Plus I can teach few of my fake ninja recruits with the scroll I got xD
Jivebot May 8 @ 2:43pm 
Mercenary and Gifted are probably the two best options to start.

Correct me if i'm wrong but dont you need Katanas to use the Ronin skills? That means you can't get a better Katana til you make your way to the Kiren Camp and that can be a rough trip early on.

But Mercenary gives you decent enough armor and weapons to start, and it wont take long to heal the broken ribs. Although to be fair Adventurer does the same thing, without the broken Ribs. lol

And Gifted saves you the trouble of Going to the Wildmage Tower to unlock Magic.
Originally posted by Bishop:
Originally posted by Jivebot:
Yeah different origins have different starting bonuses/penalties

If you read the short blurb for each Bio they give you a hint of what to expect. The Mercenary one talks about how your Mercenary team just got wiped out and you're the only survivor.

Sadly nothing else unique comes from the Origins as far as I can tell

When I chose Ronin origin, ngl I was kinda hoping those samurai/ninja at ronin camp to acknowledge my origin or something.. at least have something like "welcome fellow southerners, here's your starter kit" but doing the whole quest there did reward me well. Plus I can teach few of my fake ninja recruits with the scroll I got xD
We do have plans for this kind of detail. And NPC reaction for different player races as well. Just need more time for all of those...
Last edited by Roland the knight; May 9 @ 8:59am
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