Punch Club 2: Fast Forward

Punch Club 2: Fast Forward

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Serulin Jul 24, 2023 @ 8:26am
Confused a bit on time/deadlines gamplay
Doesnt seem like there is a fixed end date at least not on how the story starts. So I am kinda wondering things like why take the bus or except to meet closing times. Or like why use sandwiches over cooking, other than when you have to. Idk I like efficiency puzzles, and am a bit disappointed that rhis does not appear to be one. Am about half way through silver league and got 2 promotions on most of the first 3 jobs if that helps.
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Showing 1-6 of 6 comments
Fringehunter7719 Jul 24, 2023 @ 8:36am 
For what it's worth taking the bus is more efficient than walking and sandwiches are more efficient than cooking kits. In both cases the time you save allows you to earn more money than the cost, and earning money boosts your training values a bit to boot.

It's true that without a deadline the only benefits are the pleasure of solving the puzzle for its own sake and building a better fighter faster that can win more fights first time. The game does keep track of the number of days passed and you can see that as a rough score for your own efficiency,
Winterson Jul 24, 2023 @ 8:48am 
Originally posted by Fringehunter7719:
For what it's worth taking the bus is more efficient than walking and sandwiches are more efficient than cooking kits. In both cases the time you save allows you to earn more money than the cost, and earning money boosts your training values a bit to boot.

It's true that without a deadline the only benefits are the pleasure of solving the puzzle for its own sake and building a better fighter faster that can win more fights first time. The game does keep track of the number of days passed and you can see that as a rough score for your own efficiency,

I´ve finally got over the breakpoint and now I start to quite enjoy the game...so far.
I don´t rush, becuse adversaries WILL beat your ass if you try to hurry up "underleveled" with various skills (Double Inhale is really awesome).
So I tend to play it as sim with no rush at all.
Fringehunter7719 Jul 24, 2023 @ 8:54am 
I think it's good you play the way you enjoy!

For the record you absolutely can be sufficiently levelled to win every fight first time, without being underlevelled, if you manage your time and resources well. That's a valid way to play too.
Serulin Jul 24, 2023 @ 2:53pm 
Originally posted by Fringehunter7719:
I think it's good you play the way you enjoy!

For the record you absolutely can be sufficiently levelled to win every fight first time, without being underlevelled, if you manage your time and resources well. That's a valid way to play too.
I feel like I'd enjoy a roguelike of this better in that way, and just concatinate the training into taking like a fifth of the time it does now. Someone in another thread described the game as a clicker, and it really feels like it to me. Aww well was interesting for a few hours.
aarmosher Jul 24, 2023 @ 9:49pm 
things will get more hectic in chapter 2, after you graduate silver league.
you'll start using bus and ready to eat food more there, same thing with the neurotrainer, since you are more scraped for time rather than money
Winterson Jul 25, 2023 @ 1:11am 
Originally posted by aarmosher:
things will get more hectic in chapter 2, after you graduate silver league.
you'll start using bus and ready to eat food more there, same thing with the neurotrainer, since you are more scraped for time rather than money

Started chapter 2 and it starts to be pretty tight.
I shoved away police work and this walkhtrough I am focusing on gym.
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Date Posted: Jul 24, 2023 @ 8:26am
Posts: 6