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Not to mention the writing, that alone would make me rate this 25+, because no impressionable people should be exposed to this nonsense, and that's when the frontal lobe finalizes. Roughly.
Good thing Shipbreaker is a scifi sim.
Maybe it's time to learn the difference between real and vitual.
Also, the reason this game was developed is that the devs have respect for the actual shipbreakers who work on decommissioned water vessels and how dangerous and hazardous the job is, and how under compensated and unprotected the workers can be, especially in third world countries.
Ship Graveyard Simulator 2
It's real life ships being taken apart in India. No suffocation, no burning, you can play in coop, it's great. Nuclear powered vessels have some radiation, but all it does is boots you back to the starting point, and some flammable gas system do exist, but all it does is make a big explosion if you cut it before draining the gas, so it's not scary at all.
And, best of all, no ♥♥♥♥♥♥♥ socialist propaganda. It really grinds my eastern european gears that westerners still glorify that pile of nonsense, but hey, they have a right to be stupid, I just wish they wouldn't abuse that right.
Man, get it together. Unions are *not* ♥♥♥♥♥♥♥ socialist propaganda. If you really are eastern-european maybe you should learn what broke the iron curtain away and put an end to USSR. Tip: IT WAS A UNION.
I have to confirm, unions are not necessary socialist. However, I think some unions have become arrogant. Thinking more about themselves than the people they serve.
Indeed unions are not socialist propaganda you strawmanning meanie. This pile of garbage writing *points at Hardspace* on the other hand, is in fact, nothing but socialist propaganda. How do I recognize socialist propaganda? Easy, I live in a post-soviet country, we recognize this crap from miles.
2) You're not entitled to be all-knowing and always right about socialism because you live in a post-soviet country. So do I, and we clearly disagree. For me, this is exactly how I know this game has nothing to do with soviet countries, cause I don't see a dictator anywhere around, unless you consider a company to be a person.
With all that being said, I truly do not know how this matters to the conversation at hand.
1) Not mutually exclusive. This is both.
2) Granted, I'm not entitled to be omniscient. Neither do I have to be. This is just transparent, like all ideologically radical propaganda. And I find your lack of understanding of post-soviet countries disturbing if you truly live among us.
The metaphor the game hamfists is not that the company is a communist dictatorship, is that Lou, the main antagonist (I don't care, she is evil) is a communist revolutionary. Like most propaganda pieces of that period, she cannot do wrong, she is always vindicated, and always fight cardboard cutouts of actual ideological opponents. I half expected that the game ends in a Triumph of Will style ceremony award. (Before you say, yes, I know that was national socialist propaganda, but socialism is socialism, regardless of window dressing.)
Super Smash brothers type games. Farming sims .
or Tiny Glade, where you just build little houses and stuff.
I think as simple as this game is, Space-breakers is too involved for 7 years old.
RoadCraft is so so.
American Truck Simulator maybe the best option.