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All I can think of is that they were incredibly proud of the story they made, so much to the point that they want to force it down your throat. The story doesn't come close to being that good. Although the fact they so lazily and cheaply opted to use powerpoints for their cutscenes instead of spending money and effort to make and animate character models, tells me they had little faith in the story. If I thought I wrote the story of the millennium, I would put effort into telling that story as well.
They made a good game, but these devs seem awfully pompous and arrogant. I'm going to be extremely wary of any future projects coming from them.
A skip dialog feature, and just SOME communication with it's "community" and players would go a very long way in winning hearts.
If 3rd party quotes in other threads are to be believed, they somehow coded the game in such a way that the entire thing was an extended tutorial, and to prevent the audio clips creating unfinished status flags, they had to make it the centre of your progression with its own forced complete playback event (the locked-in-hab sequences) to prevent you missing something "essential".
I'd comment further on how little sense that makes, but I haven't coded since my uni days and I don't want one of their roaming zealots to use the "why don't you make a better one?" comeback.
Please excuse me while I go play farcry 6, where story audio plays during gameplay, and can pickup from the previous sentence missed if you unexpectedly get into a gunfight mid-exposition.
It feels like all you would have to do is add a button that ends the dialog and skips to the next flag. I'm by no means a game dev, I just dabble a little in it, but it doesn't seem like it would be that difficult to incorporate.
I agree though, when you surround yourself with nothing but positive reinforcement, you get complacent and fail to innovate. It's sad because it's a highly suggested and very common quality of life addition, and I doubt the devs will ever even consider it, since it's outside of their echo chamber.
The closest I've ever seen to them acknowledging it was in the announcement about the 2022 Steam Awards; this is the discussion thread, and this is the announcement itself. Initially they had included "Outstanding Story-Rich Game" as one of the categories in the announcement, which I quoted in post #9 of the discussion thread. After the reactions in that thread were seen, they actually removed it as a category, even though they never said a word about the change or the reason for doing so.
Yea, when game devs act that shady, it makes me not wanna buy their stuff. I think I'm just gonna avoid the company from now on. Can't get rid of this game cause I'm over my 2 hour window, but I'll stop playing and avoid anything they make from now on.
The video game industry as a whole is in a downward spiral since 20 years now.
Nothing you can do about it. There are just way too many casuals who buy no matter the quality. They outnumber reasonable customers at least 100 to 1 . All you can do is stand on the sidewalk and watch the industry become more and more predatory with every new year until they reach the point where even casuals run out of money to waste on those publishers and then the locust swarm will move on to the next big thing they can "invest" in and destroy with their unsustainable greed. Its really disturbing to watch.
Normally you are realtively safe if you just avoid triple A games.
But there are also exceptions from that rule, like Hardspace: Shipbreaker. 😉
When Indie games screw up its almost never out of greed or overmonetization. Its mostly missguided activism inside the devteam (Hardspace:Shipbreaker, Subnautica 2) or people who never have made or played a game before trying to make one (Scorn, Agony).
I think there are some concerning trends with some AAA companies, but gaming as a whole has never been this good imo. I mean look at Elden ring, that was an amazing game. Steam workshop has become standard for many games creating bustling modding communities left and right. There's a lot of good, it's just overshadowed by bad actors.
I'm gonna vote with my wallet by rewarding the game devs who are still making great titles and listening to their communities, and ignore devs like Blackbird Interactive.
Some ? Over 99% of triple A games are unplayable trash since at least 10 years now.
Not triple A gaming. Not after the business suits have taken over the entire show.
30 years ago you still had nerds with a passion for gaming leading those companies, now you have min maxing spreadsheet warriors, who are only in to finance their 5th holiday home or 2nd yacht. They are as hollow and empty of a human beeing as you can be ;)
Yeah once every blue moon there is still a good game.
But the amount of good triple A games over the last few years you can almost count on one hand. There arent many publisher anymore which are going for classic game releses with finished and polished products. Most AAA publisher nowadays are going for 70 $ Early Access and drip/spoonfeed you the other half of the game over a timeframe of multiple years as microtransactions ;)
You certainly can do that.
But it will not change anything.
There are just way too many casuals, corporate simps and little kids who buy no matter what and never refund anything.
I feel like this is gonna fall on deaf ears but even if what you said about AAA studios was 100% true (it isn't) there's a lot more game devs then AAA ones out there.
I do see a worrying trend among some AAA companies, but I also see plenty of big players still releasing good games, you're acting like there's an apocalypse and gaming will never be the same again, when it's a tiny minority of bad faith actors being looked at through a microscope.
And your whole spiel about CaSuAl GaEmEr BaD just sucks away any sort of credibility I thought you might have, and makes me not even wanna engage with you. You sound like a nihilist and tbh talking to you feels kinda pointless.
I don't want you to think I'm saying this to be rude or mean to you, actually I wanna help you. I used to be a pretty severe nihilist myself, when you choose to surround yourself with negativity and bad news you lose sight about the reality in front of you. If you look for ♥♥♥♥♥♥ games, ♥♥♥♥♥♥ devs, and bad actors you will find them.
But if you ignore the ♥♥♥♥♥♥♥♥, and just enjoy gaming, and the plethora of good games being released, you just might find gaming to be a lot more enjoyable.
Sure, you can stick your head in the sand and pretend that everything is fine, except a few bad apples here and there.... its just not the truth.
I made my peace with the situation on the triple A market a long time ago and mostly switched to indies, so there is really no need in pathologizing me.
You are the one thinking the devs would actually care if "The Meatball Man" is not buying their products anymore, while the game is sitting on 89 % positive ratings, which is delusional. 😉