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Sometimes, just moving the cutting tool while in the middle of a cut will cause a fuel tank to go off if you're cutting near it.
fuel injectors on Atlas type ships seem to be especially volatile.
oh yeah, incorrect placement of demo charges too.
for the player, sparks are a visual effect nothing more.
Only applies to things containing fuel and coolant, won't happen to a reactor.
There are also some pretty rare occasions where the cutting beam won't stick to what it intersects, instead jumping to cut fuel barrels.
Apart from the second example it's pretty consistent
That could very well be it. I frequently did some contorting to line up cuts that wouldn't have anything explosive behind them... huh.
Best and safest way to remove that central fuel tank for the Javelin chassis, seems to be to clear out the reactor room first so there's plenty of workspace at the rear of the bay, then from there cut that aluminum square surrounding the fuel tank(just at the back of the ship, not the whole cube). And then the fuel tank can be grabbed by the fuel clamp and yanked out towards the rear of the bay, either with a tether or directly using the grapple if you already have the upgrades that can handle the weight.
just be careful to grab it close to the center of the tank, so it slides out without chaninge it's angle, because it's possible to grab the tank near the outer wall and change the angle of the tank and getting it stuck inside the frame work.
TLDR
here's a link to a short vid that shows the procedure. The only thing I would do different is use the slicer instead of the pinpoint cut.
https://youtu.be/L-rE8yXO7As?si=BW4ak3OxzGVxJzT2