Hardspace: Shipbreaker

Hardspace: Shipbreaker

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Capifox Dec 5, 2024 @ 5:58pm
2
Hardspace : shipbreaker 2
If a dev happens to pass by some day, do you ever plan have to bring a lil' brother to this delightfully chill game ? Or a DLC this one to add some ships ? challenges ? New dismantle jigsaws and mechanics ?
Because if you do, well... then just grab my money asap ! :p2cube:
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Showing 1-15 of 60 comments
Haldane Dec 5, 2024 @ 6:25pm 
I want to be a clandestine rebel mastermind handling smuggled goods sequestered in scrapped ships, reading data drives hidden in soft toys, smuggling salvaged embargoed technology to the resistance. A bit like in Andor.

Star Wars: Shipbreaker.
Caraamon Dec 7, 2024 @ 11:43am 
Two ideas for next game:

Prequel: Hardspace, before the beams. Imagine having to hand cut things with a torch or blow them up, only then to have to attach a cable and reel the pieces into the appropriate maw. Harder, messier, new puzzles.

Sequel: Chop up asteroids and comets, avoid pirates, worry about fuel and air, upgrade your ship, and worry about possibly angry former or current Lynx employees mad at you over what happened in the shipyard. Find derelicts and strip them for parts and materials, tons of options!

I'd buy either of them!
SympliKrazi Dec 7, 2024 @ 6:12pm 
all the things, sound like a blast of a game. Sign me up.
StarWars: Shipbreaker
use the Force, Fifty two
This isnt the bunny you're looking for
yeah wish there would be a second game one day
Erandir Dec 14, 2024 @ 11:29am 
A sequel or so would be really cool.
But i hope they chance a few things.

- no timer while working on a ship. There just doesnt seem to be a real reason for one
- dont let us skip out of the debts
- a no story mode (dont know why, but a lot of people wanted to skip the story, so thats more of what others want)
Caraamon Dec 14, 2024 @ 3:10pm 
Originally posted by Erandir:
- no timer while working on a ship. There just doesnt seem to be a real reason for one

Because it's a fake stressor. You FEEL like you have to hurry, even though it really doesn't matter, everything considered.

Plus it's used to pace the story. Without a timer, you'd be limited to 1 story event per ship, give or take.


Originally posted by Erandir:
- a no story mode (dont know why, but a lot of people wanted to skip the story, so thats more of what others want)

I don't know if you've played in a while, but there's a free play mode without story, timer, oxygen or fuel limits.

That being said, I think most people wanted the option to skip through story EVENTS, i.e. fast forward through the conversations they've heard before. Nothing like having a long lecture, accidentally making a mistake, then having to hear it again when you abandon the shift.
Wiawyr Dec 15, 2024 @ 10:32pm 
Originally posted by Error 404 Player not found:
yeah wish there would be a second game one day
Look at what they did to the Homeworld series. You're making a wish on a cursed monkey's paw; better that they find another industry to work in.
Feuver Dec 16, 2024 @ 2:32pm 
I had big hopes for the game in Early Access to expand into a lot more ships and dangerous systems to deal with. Unfortunately the whole thing felt rushed to 1.0.

I still think about this game, not about its story, but about how interesting and cool the mechanics of space deconstruction and careful disassembly works. I wish the devs had not stopped with 1.0 and made some actual DLCs like most simulator game to add layers of content onto the base game, give you a reason to stay with Lynx after the events of the story.

Now I'm just kind of hoping they make a sequel and ditch the super heavy-handed anti-corpo feel-good ♥♥♥♥ and focus on how hard and difficult the job is, and how gratifying it is to really scrap and clear a ship. Have some systems that features an independent shipbreaker, so that you actively need to pay for ships to scrap so you need to evaluate the worth of a scrap, sustain your shipbreaking by doing smart deconstruction, having larger penalties for every shift you take to strip down a ship (Higher cost of oxygen, resources, and dock fees). There's a ton of interesting features that could go into working as an independant ship breaking outfit - even hiring other shipbreaker, improving systems and hiring other ship breakers and such. Get reports on performance of other shipbreakers and either promote or fire them for incompetence when they ruin a reactor.

Of course, all configurable so people who just want to deconstruct in peace can, while others who seek to really push the hardcore simulation to the limit get more to chew on.

Ah well.
Last edited by Feuver; Dec 16, 2024 @ 2:35pm
Caraamon Dec 17, 2024 @ 7:53am 
According to some other posts I've seen, apparently this game was sort of a hobby/pass-time while they waited for the rights to another IP... I can't remember the specifics. Anyways, when they got the IP they wanted, they stopped doing anything for the game but bugfixes.
Inzeen Dec 27, 2024 @ 1:36pm 
I would love a multiplayer option. Could even be on this version of the game, just being able to salvage with multiple cutters :)
Caraamon Dec 28, 2024 @ 1:28am 
Originally posted by Inzeen:
I would love a multiplayer option. Could even be on this version of the game, just being able to salvage with multiple cutters :)

The devs specifically said they investigated multiplayer and quickly discovered getting all the potentially hundreds of object to match in both instances would be a nightmare. I think it's even less likely than a DLC or significant update.
MithrilRoshi Dec 29, 2024 @ 10:11pm 
Given the devs latest work, I am more than a little worried that they may not be around to make another shipbreaker. Which would be a big shame, given with more refining, better modding etc a sequel would be massive.
Originally posted by MithrilRoshi:
Given the devs latest work, I am more than a little worried that they may not be around to make another shipbreaker. Which would be a big shame, given with more refining, better modding etc a sequel would be massive.

Do spill the beans, what do you mean? I live for the schadenfreude of these muppets who ruined Shipbreaker.
Wiawyr Dec 31, 2024 @ 9:31pm 
Originally posted by Lord Admiral Revol:
Originally posted by MithrilRoshi:
Given the devs latest work, I am more than a little worried that they may not be around to make another shipbreaker. Which would be a big shame, given with more refining, better modding etc a sequel would be massive.

Do spill the beans, what do you mean? I live for the schadenfreude of these muppets who ruined Shipbreaker.
Homeworld 3. Removed a ton of features from the previous games, screwed up what was left, and mutilated the story into being about three giant lesbian women having some weird lover's triangle thing.
Originally posted by Lord Admiral Revol:
Originally posted by MithrilRoshi:
Given the devs latest work, I am more than a little worried that they may not be around to make another shipbreaker. Which would be a big shame, given with more refining, better modding etc a sequel would be massive.

Do spill the beans, what do you mean? I live for the schadenfreude of these muppets who ruined Shipbreaker.

Basically what Wiawyr said and while I am sure not the same Dev's they made Minecraft legends, just overall very 'eh' game as it is.

Basically they have shown a pretty big lack of understanding what makes a game originally good. So I full expect them to mess up a shipbreakers 2
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