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We shouldnt have to do this but here we are, having to suffer an obligated LGBT story in every modern game for the coming future. Hurray for politics in gaming. So fun.
Imagine this being the other way 'round, some random guy telling the new woman in the team about his sexual exploits.
It's an ultra common trope in movies and stories, also a very common death flag in action movies (the whole showing the protagonist a picture of their sweetie back home, and how cute she was and the way she smiled, held them etc) how is that any different?
If any of you in the thread are playing it up because it's a woman and another woman consider going outside and touching some grass, not accusing you of that OP. This game openly mentions things about polyamory being a standard and referring to people as "they/them", I don't understand why that'd specifically bother you, specially if that in movies has never made you feel this sort of strangeness/outrage
Hope that helps
And with good reason!
That's a good point, but the situation is very different I think. The characters aren't sitting down and having drinks with one another. It's more of a quick after-work radio call. Also the character we play as doesn't say anything in response. It feels like she's saying these things about her intimate relationships while leaving a message on the player's answering machine. I haven't ever seen something like that in a movie, and have yet to in real life.
Also part of it might be the same-sex themes, which I didn't actually see anywhere else, although you mention that it is present elsewhere. However I think I would still be pretty weirded out if she were talking about her romantic encounter with a man. My main problem here is just how explicit it is in the context that it is given. If she just said something like "I remember a girl I loved from that planet," I would probably just think to myself, "Okay, I have my own opinions about that, but let's carry on." It's just the out-of-place explicit nature of what is being said that irks me the most I believe.
I imagine a profile of each character with different background information that you unlock. Kind of like a "Fill in the blanks" meta game.
This would have framed the low quality writing in a meta progression system.
Instead, I had all that b-tier fiver commissioned dialogue shoved in my face and locking me out of menus. It's just .. not that good. Some artists are good on the side of the road, or in the subway station. I might stop and listen. I wouldn't buy a ticket to their show.
Yes, bad writing, I also reacted, why is he giving me this?
... You are uncomfortable with the idea of kissing? Because that is literally all that she describes, that they kissed once. She even explicitly mentions that they didn't have sex, so I am absolutely clueless as to what you find objectionable or unsuitable for children about this. She reminisces about missed opportunities, which is extremely normal for someone who is a ♥♥♥♥♥♥ place like the Shipbreakers are. it is very contiguous with the themes and characters, so what is really bothering you?
How is it an agenda to have a gay character, who literally only mentions that once, in passing, they kissed a girl? are you that much of a fragile snowflake?