Hardspace: Shipbreaker

Hardspace: Shipbreaker

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Fps issues?
The game runs INSANELY slow, like sub 30 fps, its unplayable for me, all my specs meet the requirements but the game still runs horribly, anyone else?
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Showing 1-12 of 12 comments
yeah, i also feels like theres an input delay because of it
smalls Jun 20, 2020 @ 8:37pm 
I also average around 30 fps, sometimes dropping down to 15/16 when certain particles are on my screen. Thought it was just me.
Eagle_of_Fire Jun 20, 2020 @ 8:56pm 
No problem whatsoever for me. I even freaked out a little when I noticed that the movie was clocking at over 600FPS. Seem to be uncapped and performing very well to me.
Serrassi Effect Jun 20, 2020 @ 8:58pm 
in my experience, im mostly smooth 60fps until i enter a ship where i drop to around 45fps.
running on a i7 7700k and a gtx 1070
Eagle_of_Fire Jun 20, 2020 @ 9:13pm 
Wow, scrap that... Now that I'm looking at it, the intro logos are clocked at between 4000 and 4500 fps. That's stupid insane.

Edit: Screw this, I'm activating Vsync now.

Edit2: Seems like I'm experiencing slowdowns with Vsync on. Maybe that's the issue?
Last edited by Eagle_of_Fire; Jun 20, 2020 @ 9:45pm
Kruel Kamo Jun 20, 2020 @ 9:44pm 
Pretty much same as @Serrassi Effect. I run an i7 6700K @ 4.0 ghz and a GTX 1060 6GB running consistently 55-60 fps outside of ship. Usually 40-50 fps inside the ship until I start clearing crap out then she stabilizes out at 60 sometimes hitting 65-70 when there's less of the ship remaining. Obviously there is the pressure releasing issue where I hit between 13-17 fps but she clears up after doing that. My intro is around 4000-5000 fps. Yes 4,000-5,000. Lol. Also forgot, I am running high textures with Vsync off.
ComradeSnarky Jun 20, 2020 @ 10:03pm 
Game seems to be poorly optimized at the moment, especially ship interiors. Ryzen 7 3700X, RTX 2060 Super can drop into the 40 fps range in interiors. Considering refunding and waiting for future performance patches, which is a shame because I'm loving the game.
Last edited by ComradeSnarky; Jun 20, 2020 @ 10:03pm
Ancient Jun 20, 2020 @ 10:34pm 
My FPS drops in-ship seem tied to one thing: lights. They're now the first thing I salvage once I gut the bottom of a ship just to get them out of the ship because until I remove them (or pull the power cores), FPS goes from 75-90 outside to 30-40 inside. Running it on a GTX 1080 and 144hz 1440p monitor. GPU usage is always maxed, so it's pretty clear to me that it's the lights that are causing so much GPU usage/loss of FPS when inside a fresh ship.
Last edited by Ancient; Jun 20, 2020 @ 10:36pm
Kruel Kamo Jun 20, 2020 @ 10:43pm 
That's interesting @Ancient
T-Bone Biggins Jun 20, 2020 @ 11:14pm 
Ryzen 5 3600
EVGA 1660Ti
16GB of DDR4 3600 RAM
installed to a WD Black HDD

Posting this to say I have had no problems at all except a single crash in 7 hours of gameplay, and the crash might have been an accidental press of the windows key on my part (my corsair keyboard sometimes turns the win-key lock off for no reason) but I am also not invalidating what everyone else is saying here. Everyone should post their specs, it allows the devs to see if there is any issue with a particular CPU or GPU series.
Ancient Jun 20, 2020 @ 11:20pm 
Originally posted by T-Bone Biggins:
Ryzen 5 3600
EVGA 1660Ti
16GB of DDR4 3600 RAM
installed to a WD Black HDD

Posting this to say I have had no problems at all except a single crash in 7 hours of gameplay, and the crash might have been an accidental press of the windows key on my part (my corsair keyboard sometimes turns the win-key lock off for no reason) but I am also not invalidating what everyone else is saying here. Everyone should post their specs, it allows the devs to see if there is any issue with a particular CPU or GPU series.

You don't get like half FPS when inside a fresh ship after entering the airlock?

No offense, but I find that hard to believe with only a 1660 Ti. CPU seems irrelevant beyond the 4c/8t to 6c/12t threshold on desktops (I have a hexacore i7-6800K @ 4.2GHz all cores, so not a beast by any means, and 3200MHz RAM in quad channel mode and they aren't being stressed at all, the bottleneck is always clearly my GTX 1080 stuck at 99% usage from load to entering the Hab to end a shift).

Just to humor you and hopefully help the devs though, here's my full specs:

- ASUS ROG Strix X99 GAMING mobo (2101 beta BIOS)
- i7-6800K multiplier OC'd to 42x on all cores with no AVX offset
- Noctua NH-D15 Cooler with 2X NF-A15 140mm fans and Gelid Solutions GC-Extreme paste
- 32GB TridentZ 3200MHz CL16 Quad Channel Kit (4x8GB kit)
- EVGA GTX 1080 FTW+ (manually OC Curve locked to 2063MHz Core/1083mV and 5636MHz mem clock; all Furmark/3DMark TimeSpy/Uniengine Superposition/AIDA64 Extreme stable) GPU repasted with GC-Extreme and VRM/Memory pads replaced with Gelid Pro 2mm pads
- 2TB Samsung 970 EVO Plus M.2 NVme PCI-E 4x/3.0 SSD
- 2x Toshiba 6TB X300 128M Cache HDDs in RAID0
- Corsair RM850x Modular 80+ Gold PSU
- ASUS ROG Strix XG32VQR Curved HDR Gaming Monitor – 31.5 inch WQHD (2560x1440), 144Hz, Freesync™ Premium Pro, DisplayHDR™ 400
Last edited by Ancient; Jun 20, 2020 @ 11:52pm
ComradeSnarky Jun 20, 2020 @ 11:25pm 
Originally posted by T-Bone Biggins:
Ryzen 5 3600
EVGA 1660Ti
16GB of DDR4 3600 RAM
installed to a WD Black HDD

Posting this to say I have had no problems at all except a single crash in 7 hours of gameplay, and the crash might have been an accidental press of the windows key on my part (my corsair keyboard sometimes turns the win-key lock off for no reason) but I am also not invalidating what everyone else is saying here. Everyone should post their specs, it allows the devs to see if there is any issue with a particular CPU or GPU series.

In that same vein, describing your actual performance is more helpful than just saying "no problems."
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Date Posted: Jun 20, 2020 @ 7:41pm
Posts: 12