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But since they "only" sell for 15k per seat, so even by removing them all in one shift, it's not a big income, I skip them and focus on computer terminals and Airlock consoles. Both are very valuable. Also every kind of small controls, like flush control etc. Don't underrestimate that stuff, it's a nice and easy payout.
Last time I did this, game crashed. Everyone hates those seats!
dont look at the facility you're filling with large units at once. the dynamic destruction that takes things appart in the furnace is only running when visible
Ah! Will try this out, thanks :)
There's a loss of potential income when you compare barging the seats vs scrapping them, but I think most people would agree that your income per minute is much, much higher in the furnace. I get in, get my WOs done, green the reactor, ECU, fuel, coolant, generators, cells, thrusters and nacelles, blue the outer hull, red the interior. Rinse repeat.
Also for some strange reason workorder was to salvage a class II reactor, but the gecko only had a class I reactor, or at least it said it was class I when I targeted it and threw it down in the barge.
it is the main cooling - electronic(?) cooling unit -
(edit) the console you are supposed to pull out the 3 cooling items you can collect yourself)
but for the main topic: if my work orders calles for furnitures, i'll fullfill them, if it is fullfilled, just put the whole block where the base of it should go.
even if you throw 1 seat into the barge every 10 seconds (pulling the off, aim for the barge and shoot), you are only able to earn 105k per minute, doing that 10 minutes on a shift gives somewhat around 1 million, but you waste so much time doing it. sure, you make more money per ship that way, but it is far easier to just call it a day and get another ship 1 day earlier.
The ECU (Emergency Cooling Unit) is in the room left of the reactor control room. It looks like a big black box. You can shut it down if you find a key to stop coolant flow. But I always skip this and just cut the coolant pipe on the outside of that room. It's easier and the coolant leak does not damage anything important.
For the Reactor: It's tricky, I didn't got this myself the first time. But the reactor on the Gecko is INSIDE of that what looks like the reactor. You can pull it out and then remove the outer plates with your grabble. Then you will se what I mean. And sometimes, there are more than just one reactor inside. If you just throw the whole thing to the barge, it sometimes work and both reactors count towards the work order. But sometimes, it stuck and only one counts.
So the make sure you get both reacotrs when the work order tells you to do so, dismantle the hull and move both reactors seperatly to the barge.
Hope you understand what I mean, my english isn't very good.
Aluminum panels are worth $12 / kg. Structure's about the same. So if we take a typical panel, and say it's 600kg, that makes it worth $7200 in the furnace.
A single seat, is $15 000.
This does, however, mean you need to weigh that profit against the amount of time it will take to put those seats into the barge, and whether or not it's more profitable over time to scrap them and move on to the next ship faster. That three million dollar class 2 reactor is still a lot juicer than a hundred seats. I'm still going to furnace them for scrap, I'm just a lot more inclined to do the X many furniture workorders I get.
You can then cut away the pipe at the back. I generally do this, cut away the floor and then tether the ECU down to the barge.
Before this I find the key (using the scanner, object mode I think?) and turn off the console near the reactor. Just in case the coolant is really needed.
For the main cabin. I also just cut away each of the walls so that I could toss in huge pieces at a time.