Hardspace: Shipbreaker

Hardspace: Shipbreaker

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SuperDre 20 febr. 2020 la 13:25
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VR Support?
I do hope it will get VR support, as it's excellent for VR due to the floating around..
Postat inițial de iain:
VR would be awesome. We are currently focused on a traditional PC launch on Steam Early Access, but anything is possible down the road.

Join us on discord if you have any additional questions.

discord.gg/shipbreakergame

Cheers,

Iain
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WhiteKnight 20 febr. 2020 la 19:01 
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I too hope it gets VR. This game is prefect for VR.
DoS 21 febr. 2020 la 23:24 
I'll love it any way but native vr support would be a dream :heart:
Editat ultima dată de DoS; 21 febr. 2020 la 23:24
VR would be soo sweet for a game like this :mr_youseeks:
Glide 24 febr. 2020 la 11:20 
Yaaaaaaaaaas!
lokiss88 24 febr. 2020 la 15:06 
Just watched the trailer and was thinking the same.
This is a VR game easily. First look I thought it was, from the grabbing and the one handed breaker, how is vr not a thing?
Un dezvoltator al acestei aplicații a indicat faptul că această postare răspunde subiectului inițial.
76561198329853220  [dezvoltator] 5 mart. 2020 la 11:22 
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VR would be awesome. We are currently focused on a traditional PC launch on Steam Early Access, but anything is possible down the road.

Join us on discord if you have any additional questions.

discord.gg/shipbreakergame

Cheers,

Iain
MrFaul 8 mart. 2020 la 7:10 
3
Postat inițial de iain:
VR would be awesome. We are currently focused on a traditional PC launch on Steam Early Access, but anything is possible down the road.

I would love a VR port, the games premise lends it very well to that.
Regardless of chosen media it is an insta buy for me...
I mean, I can wreck stuff and get paid for it!

But please be aware that a proper VR port isn't as simple as just "uncouple camera and aimpos".
It will take a lot of time and resources and it gets harder with every second while you polish your game for "flat-screen" without taking the medias unique quirks into account.

If you are really serious about it you should start by getting rid of every HUD you have so far and replace it with something haptic and intractable existing inside the game world right now.
Don't wait to long with that, or you will have to rewrite a lot from scratch when you start with the VR version.

The best thing is if you open a VR branch parallel right now and start to play around a bit without any serious commitment on developing it, just basic functionality suffices. Testing this occasionally will help you to avoid devastating pitfalls later on.
Good practice is also to add a note to your game concepts with a hypothetical "How would I solve that in VR" section.

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Edit: A "Mad Scientist" award for the post, thx much appreciated 😁
Editat ultima dată de MrFaul; 22 mai 2021 la 3:54
VR support, otherwise what's the bloody point?! (╯ಠ_ಠ)╯︵ ┻━┻
an3k 9 mart. 2020 la 12:04 
VR support please!
+1 for VR, as long as the devs learn from Lone Echo to make a VR EVA experience that isn't a nausea fest.
SkaVirus 20 apr. 2020 la 11:54 
+1 for VR and it's instant purchase for me!
Kouru225 20 apr. 2020 la 12:30 
+1 for vr
Kilian 20 apr. 2020 la 14:36 
+1 for VR I still renember the first time I played Lone Echo and having that feeling in this game while disassembling a starship would be amazing!

Also this game needs a custom jukebox!
rms 20 apr. 2020 la 15:19 
Index owner here: I'd be much more inclined to buy this title if there's a commitment to VR support in future
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Data postării: 20 febr. 2020 la 13:25
Postări: 838