Voidtrain

Voidtrain

View Stats:
Awktoast May 12, 2023 @ 12:40am
List of bugs found after completing current content in co-op
Hey y'all, just finished a playthrough of the current content (finished all research & reached "to be continued" for the missions) with two friends in 23.5 hours, with me joining a friend's hosted game. We did not use the in game system to join their world, and joined through the steam overlay each time. The game was an incredible experience and we enjoyed every minute of it! We decided about halfway through to start keeping a list of all of the bugs we ended up finding in our run, here they are in no particular order.

One-time:
- The plant-bird thing that flies you to the arena appeared rotated sideways, showing its full length across the screen. (Co-op client)
- After stopping at an outpost to fight, stepping onto the train floor shot all of us downwards through the train. Reloading a save fixed the issue.
- Upon disconnecting and then reconnecting myself to fix other issues, the host's currently equipped weapon duplicated itself into my inventory. It was fully functional and did not disappear upon loading a save.
- Dropped a weapon accidentally onto the armory table 1; this prevented the gun from being picked up and the table from being interacted with. Moving the station fixed it, but deleted the weapon.
- While the train was stopped and I was standing still, I was randomly teleported inside of our kitchen 1 and could not move. I managed to escape by using the winch on the side of the train.
- After interacting with the modifier pedestal (artifact?) for the first time, my game crashed with a "fatal error" about 30 seconds later. (Co-op client)
- After researching the final max health upgrade, my third and fourth health bars displayed 1/2 health each and would not regenerate. I was slightly injured when it was researched. Reconnecting to the game fixed this.
- When we used the slot machine in our second to last depot, we rolled the blue prophecy multiple times in a row but only received green prophecies. (Not sure if this is actually a bug.)
- After using the plant-bird arena thing with the pistol equipped, the host saw that my character's left hand was bent 90 degrees upwards, clipping through my arm. It returned to normal upon entering the arena.
- Crouching to move through the tight sections at the first station with the fortune teller caused our heads to clip through the ceiling.
- When host moused over prophecies in a Chest 2, a random core description appeared below the prophecy description. That core was not in their weapons or inventory.


Repeated, but not frequent:
- Shift-clicking items into/out of the inventory caused them to: 1. Appear in the other inventory, but invisible. Attempting to place another item on top of that space made them appear. 2. Move successfully, but create a phantom copy of the item next to it that could be interacted with, but would reappear in the same spot after moving or dropping it. Reconnecting fixed this. 3. Disappear permanently. (Co-op players only)
- Made a manual save at point A, continued playing until point B when another bug occurred that needed a reload of the save. Sometimes, resources used by the co-op players (not host) between point A and B would not reappear in our inventories after reloading save A.
- Co-op players' manual saves disappear when reconnecting to host.
- Occasionally, when swimming alongside the train, the tether would become "stuck" at a point and not become unstuck until the player landed on the train.
- When reloading a save made in a depot, Rofleemos would be "kicked off" the train and need to be reclaimed.
- Rofleemos would randomly be "kicked off" the train when docked at the depot.
- Prophecies added to the modifier pedestal are sometimes invisible for one or both co-op players. Entering the menu allows them to be seen, but they cannot be interacted with. Players that could see them could interact with them normally. If they were dropped, picked up, and added back to the pedestal by the player who couldn't see them, it remained invisible.
- Duplicates of the same Rofleemo show up in the work menu for some players, but not all. Different Rofleemos could be duplicated for different players.
- Weapons duplicate themselves in your inventory when using the armory table.
- Picking up an item and clicking on a gear slot that contains another item deletes the held item. (Co-op players only)


Constantly occuring:
- Damage numbers disappear for co-op players after ~30 minutes of playing. Reconnecting fixes this.
- Crafting interfaces randomly return to the first menu at any point of the process to begin crafting. (Co-op players only)
- Rofleemos get unassigned from their workplaces after reloading any save or arriving at a depot.
- Putting two weapons in a Chest 2 causes both icons to shrink. (Appears to all players)
- Rofleemo bed did not have placement lines.
- UI circles & dial arrows/indicators on the diesel & steam engine disappear after some time playing. (All players)
- Sprinting frequently results in stuttering, preventing the player from moving until they stop sprinting.
- Loot containers do not glow blue for co-op players.
- Grappling gun 2's grip glows green while being built and after finishing while still on workbench 2. [spoiler/]
Date Posted: May 12, 2023 @ 12:40am
Posts: 0