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Re (10)
I didn't feel like there were too many gun parts in fact I felt like there weren't enough and they were hard to find once dropped but....I did feel like it wasn't easy to collect them and store them in the quantity I would like to. I like building customized guns in Voidtrain but it almost seems like there should be a separate storage in the armory (maybe an unlimited one?) for just gun parts, it's a whole part of the game that could be a lot more fun, who knows maybe it will be the game is still being developed so I can't really criticism it ...it's just not finished.
RE (8)
so that's my take on that but a seperate issue is ....I really feel like decorative train elements are just behind too long a very linear chain of hoops. I think it would be a lot more fun if decorative elements could be collected from places that make sense rather than from Roflemos which really doesn't make sense.
I mean...maybe it's just me but ...WHY do the Roflemos have these blueprints? They are silly looking little plushy-toy-looking things (no offense). Why ....are the Roflemos the divine Gate keepers of all the train parts that can make my train.....look like an actual train?
that IS odd.
If for some reason Roflemos were to suddenly be considered a decorative element and not a game mechanic I would shed no tears. Seems like decorative train parts could be found in places that make sense like onboard derelict trains (just as one example).
Basically, building an awesome train in the void? That IS a lot of fun I like that game concept.....Hunting for rare mushrooms so that I can feed them to some cute little thing that will then reward me with things it shouldn't have in the first place and is clearly withholding....that seems like a different game.
Really? By now I can almost always fill an entire "page" of that builder box with the throw-aways
I like having them personalty I just wish I could collect more of them and not have them taking up storage and while i'm at it I also wished there was a simple gun rack with high storage capacity because ...it would be fun I think. all this however with the disclaimer that I am the absolute WORST kind of pack-rat.
I use the builder box too it's massively useful, but I feel a pang of regret about leaving the gun parts behind and I just wish I never had to. Some of this is that I really don't entirely think I grasp how to tell what part does what. Sometimes an effect isn't listed but it's present and you just have to try it to know for sure. I figure that stuff will be resolved as the game gets updates, I guess my point here is that i'm never 100% sure i'm not leaving something cool behind. several times I've built rifles that I thought had to be better than ones I built earlier because the parts were later game parts but then just as a test swapped parts out for earlier ones only to see that the earlier ones actually seemed better.