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Other traits seems more random but be prepared to have heir that is "blessed" with three awful traits if you do not do mentoring yourself.
Well... I decided to do it myself but the stress of raising the kid will probably kill me.
If there are certain traits you always want, like temperate, for example, look through the cultural traditions. Some increase the chance of children getting certain traits. So if you get one of them that increases temperate chances, and give the child a temperate guardian, they're very likely to get that trait.
Even in CK2, the AI has changed their Ward's Personality traits to their own traits or a better trait.
Something like a choice between sadistic, paranoid, and some other not-great option. I go with sadistic. Two years later my ward gets paranoid because the other options were awful. Wish they didn't come in 'sets' of options and there was a little more variety to these events.
I really wish this was the case.
The amount of times the only options are Paranoid, Shy, and Gluttonous literally pisses me off.
YES!!! By god that's the one! If I had a dime for every ruler I have that gets shy and paranoid I could buy a gift copy of the next DLC for every CK3 owner on steam.
And shy and paranoid together = stress death at age 20.
My multi-emperor title ruler has 30+ learning, 30+ diplomacy, the pedagogy trait and sent the kid to university He's been educating the kid since day 1 and you're telling me I can't avoid my heir getting either abitrary, paranoid or craven?!
get the hell out of here.
Because i am sure, they will fix this with the Wards & Wardens Event Pack.
But if you play in debug mode, you can add the traits you want for your childs via Console Commands.
(Never play a Paradox Game without Debug Mode, unless it is Victoria 3).
CK3 on the other side, is not playable without Debug Mode, because the most Events are not working right.
(Like a Character, kills their own child, because of a House Feud against the own House and without Sadistic Trait).
I thought you were just being a bit negative and yet when I next had to make an heir related decision, the event offered to replace the kid's SHY trait with either PARANOID or CRAVEN. I did choose Craven as it wasn't entirely debilitating, but if I'm also gonna be penalized with stress for playing a hand in raising the kid there OUGHT to be some positive choices as well.
So trait selections are either good or bad depending on who you're educating.
Why did you want to sabotage a little Child, who has probably, never tried to kill you.
Bad things only for bad people, but not against little Childs.