Crusader Kings III

Crusader Kings III

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bring in logistics mechanics
The mechanism by which logistics is provided from counties to a certain region will consume supplies a little slower than normal and will have the effect of providing logistics in wars, so with such a mechanic the game becomes more diversified.
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Right now they just use an attrition mechanic where each county has a supply limit right?
Honestly, just add a manpower pool that levies are drawn from, and then have manpower have an effect on tax and development growth.

Losing able bodied men in wars should be extremely costly for the economy.
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