Crusader Kings III

Crusader Kings III

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Which AI more better and agressive CK3 or CK2 ?
I just still no played CK3. But in CK2 he is really dumb so easy to win
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I've made a lot of rivals in CK3 and I think I've only had about 5 of my characters assassinated, in thousands of hours.

Ck2 I actually try not to make rivals because they *will* plot against you.
Originally posted by ShepherdOfCats:
I've made a lot of rivals in CK3 and I think I've only had about 5 of my characters assassinated, in thousands of hours.

Ck2 I actually try not to make rivals because they *will* plot against you.
AI in CK3 will plot against you too. Its just that there is a player protection such that only one murder scheme can be active against the player at a time. If you have one rival who has high intrigue you will be in danger. If you have tons of rivals, you're actually safer because there will be a bunch of 0 intrigue wanderers who will compete for the murder scheme.
CK2 has bad AI, CK3 has no AI
Originally posted by VoiD:
CK2 has bad AI, CK3 has no AI
Nah they're mostly the same. Only difference as far as AI goes is that in CK2 armies and economy require no thought at all so the AI has a harder time skrewing them up.
How do you remove the player protection? I like being in danger.
These days, 80% of your character deaths aren't from plots, but random events or duels/battles that end in defeat. Especially if you have Harm events turned on for the player. Enjoy the high turnover rate.

As for which is more aggressive, CK3 is more 'on the map' aggressive (this isn't saying much), while CK2 was more intrigue aggressive since even the kind charitable courtier will *always* be trying to murder someone, including your avatar, even if they have zero reason to attempt to.

There is a mechanic in place for CK3 to make the AI gauge its chances for war purposes, which can get overwritten by bold and zealous personalities, but it's more niche. Between the two, it's easier to snowball in CK3, and courtier/NPC dynamics are a little deeper than just "murder cuz lol drama." There is still some of that, but it's not as constant as it was back during CK2's heyday.

Keep in mind both have their strengths, I'd recommend people try both and see what they like more. Neither game is particularly complex or aggressive with AI, and both can break immersiveness with their antics. There's just less danger from in-game mechanics in this game compared to its predecessor.
Try CK3. AI is still easy to win and makes strange choices but it's definitely better than its predecessor.
CK3 AI spend more time trying to seduce me than anything else in my experience
Originally posted by arsegg:
Try CK3. AI is still easy to win and makes strange choices but it's definitely better than its predecessor.
I would not say that, because CK2 AI wasn't crazy about revoking Titles from good Councillors, where in CK3, the AI always revokes Titles until they have filled up their Domain Limit and even kill their own Council in the Progress.

Also, talented Characters in CK2 have search for an Spouse with the same amount of Skills.
Originally posted by Sledjer:
Originally posted by VoiD:
CK2 has bad AI, CK3 has no AI
Nah they're mostly the same. Only difference as far as AI goes is that in CK2 armies and economy require no thought at all so the AI has a harder time skrewing them up.
Completely wrong on both accounts.
Originally posted by VoiD:
Originally posted by Sledjer:
Nah they're mostly the same. Only difference as far as AI goes is that in CK2 armies and economy require no thought at all so the AI has a harder time skrewing them up.
Completely wrong on both accounts.
Completely right, actually. CK2 economy only has choices in terms of "In what order should I build" rather than "what should I build". Meanwhile retinues are just like slightly stronger levies that still lose to levy numbers in most cases, and knights don't exist at all. This means that usually it just works that the larger army wins. In both cases, this serves to help the completely brainless AI. If anything the AI is dumber in CK2, its just you can't notice it because the two main mechanics that create difficulty are brainless such that the AI can use them.
Originally posted by Sledjer:
Originally posted by ShepherdOfCats:
I've made a lot of rivals in CK3 and I think I've only had about 5 of my characters assassinated, in thousands of hours.

Ck2 I actually try not to make rivals because they *will* plot against you.
AI in CK3 will plot against you too. Its just that there is a player protection such that only one murder scheme can be active against the player at a time. If you have one rival who has high intrigue you will be in danger. If you have tons of rivals, you're actually safer because there will be a bunch of 0 intrigue wanderers who will compete for the murder scheme.

Point stands. I practically never have had a character assassinated in CK3.

In CK2 I've lost numerous characters to plots and as Novia states it isn't always a rival, even. Sometimes it's just someone with a motive (wants to move up in succession) or personality trait (like insanity or possessed) that makes them just want to up and kill you.

I even had my character castrated once, in CK2, by an emperor of Tibet. CK2 AI could be realistically brutal on occasion.

OTOH, I simply don't fear CK3 AI.

And, this is more of a game-design issue, but It's also kind of a dead give-away when you only have one rival in CK3, and the game tells you "someone is plotting to kill you, but you don't know who it is." (Hint: it's your one and only rival, 99.9% of the time)

In CK2 you'd get a similar cryptic message like that but . . . you might not even have any rivals. That was always fun, because you'd get some actual paranoia wondering just who in the hell it could possibly be. You could very well be murdered without having a clue who did it. Sleep well, eh? (seriously as a child-ruler who can't really do much, there was real fear knowing someone was plotting against you, and kind of a powerless feeling, especially if you have some idea who it is . . . but the council won't let you take any action against them until you turn 16).
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