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The Twelvefield, of course.
Emperor < Religious Leader < God
:)
Then I can finally continue my world domination campaigns.
Otherwise its just more vassal Kingdoms with too many Empire titles to maintain, so I tend to start over, no point/fun to continue my old Empire saves.
A rank middle of King and Emperor could work.
I could consolidate several King titles to that title, and their successions would retain most realms together. Which means less micro-managing King vassals who want attention and cause trouble.
Delegating authority to that new position would solve many problems.
Strong vassals without seat is ok, but not if they all start Rebellious Factions.
The size of the Empire is currently limited to the number of King vassal who love you, and every new kingdom sized territory gained means more vassals to manage, but without a viable way to macro-manage.
The only reason they all want war, is because I have too many King vassals who want a council seat or want more attention. And a higher rank then Empire could solve the management problem.
Not to mention I can finally grant some of the Empire titles I hold without them becoming independent.
However I suppose there is a chance they'll relinquish the title, but I've never had that happen.
Besides that, if you really want to do the prison route, I think it would be the smarter option "just" to arrest them, because that means a lesser mali for their families.
But if you want to have a stable kingdom or empire. What works for me is to build the kingdom as such. unless your empire is Francia or the HRE and you don't push outside the border of the De Jure lands, you'll eventually conquer a lot of land that is populated by followers of other religions and your neighbors will also be of other religions. So when you reform, if those neighbors follow other religions. syncretize with them, make your religion pluralist for christians christians syncretism+pluralist is a flat +30 modifier to opinion from christian syncretism and +15 from pluralist.
If your neighbors are muslim same thing but take muslim syncretism. Adaptative is a another flat +15 to opinion from other religions.
for cultural traditions, hereditary hierarchy gives you more vassal taxes but more importantly, reduces the likelihood of factions. Xenophilic gives bonuses when dealing with other cultures, etc
If you take the time and evolve your realm culture and religion correctly, then factions melt like ice cream in the hot mid day sun without you having to do anything because you've stacked so many positive opinion modifiers by the time you reach the 1100s that any faction that forms quickly dissolves because your vassals all have such high opinion of you