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In the console window click on 'Explore Objects'
In the new window, under 'Provider' choose 'Landed Titles' from the drop down menu.
Scoll down or use the search key (e.g. c_roma) to the county you want to convert.
Click on the underlined county name, then click on 'Script Runner' in the new window. Choose 'Effect'.
Type into the window set_county_faith = faith:catholic or whatever religion you want the county to convert to and press 'Run'. Use ctrl+c and ctrl+v to copy and paste this command.
To get a list of faiths, just type set_faith in the console and press TAB. It'll list all faiths.
It sounds more complicated than it is. It takes a while if you want to convert a lot of counties, but it for sure faster than letting your priest do it :)
Is there any way to prevent counties changing back to their original religion after conversion ?
Wow this was super helpful! Was doing some reconquista and couldn't convert counties for some reason. Hopefully the problem is fixed when my currect character dies, otherwise I'll have to keep using the debug window.
Hello! Don't know if you are still watching this Discussion, had a quick question for you if you know the answer, since i don't know really anything about Explore Objects.
So, with the New Royal court Expansion / Update adding the ability to create new cultures, i was wondering if there is a way to add a culture to a list or something in Explore objects so that you can Convert culture to the Custom Culture the same way as the Faith method you showed.
Please and thank you for reading, and thank you!
Unfortunately it doesn't work this way. Don't even know the culture ID's.
The only thing that works with new hybrid cultures is converting to the (hybrid-) culture of a character with a historic ID.
It's like this: >Explore Objects>Living Characters>yourself>SCript Runner>Effect
Type in set_culture_same_as=character:163111 (or any Historic ID)
click RUN
It only works with historic ID's, so it's basically useless for later game, when all the historic characters are dead.
Okay, please and thank you for replying! Shame we don't have / know a way to do this yet, :shrug:, Please and thank you for replying though and letting me know, i appreciate it!
Have a good day / night!
set_county_faith = faith:catholic
Replace [catholic] with any other religion
Work on 1.5.1.1
This can be a solution for some of the problems people have.
I was having the similar issue.. so was looking for a work around and found a solution for culture, so thougth why not try to mix in faith. Well works like a charm...
You just need to hold the county titles yourself to do it.
So convert them before you give them away..
This works for custome culture and faith as you use your character faith/culture as root.
use first command first, then second.
Culture
effect = { set_global_variable = { name = char_culture value = root.culture }}
effect = { every_held_title = { set_county_culture = global_var:char_culture }}
Faith
effect = { set_global_variable = { name = char_faith value = root.faith }}
effect = { every_held_title = { set_county_faith = global_var:char_faith }}
Picture links:
Faith: https://gyazo.com/00423feb3cd3dd2b4625ff15e0339d48
Culture: https://gyazo.com/df99af3363c19eb13e51f38c2cc8bb5d
https://steamcommunity.com/sharedfiles/filedetails/?id=2754516687&searchtext=pika
One button to convert whole realm faith / culture if so desired.
Most appreciated friend.
I've been trying to figure this out for a while now and can confirm this works.
i cant get this to work at all