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Temporal revocable means you can choose specifically who will be the Chaplin from your court.
Does one give more troops and gold to you vs. the other?
The main thing you're going to want to do is have your Chaplin enjoy your presence and it'll be easier to do that with Temporal as you can just choose people that like you. I think, I'm not sure, that'll consistently give you 50% of the gold income from churches so long as you continually employ Chaplins that like you (could be wrong).
However, what I can say definitively, is either way it's going to be fine. With temporal you're probably going to be microing who's the priest while with spiritual you're probably going to be microing the priest's opinion of you. Generally, I would say temporal is going to give you more options and flexibility.
(Clerical Tradition) Theocratic - (Head of Faith) None - (Clerical Appointment) - Temporal Revocable
to:
(Clerical Tradition) Theocratic - (Head of Faith) Spiritual - (Clerical Appointment) - Temporal Revocable
and have lost 2 gold per month. That's about 20% of my Temple income. What happened?
Is this because half my counties are of a different religion before the schism? If not, then why would you use anything other than None for the Head of Faith?
Sorry, I'm so confused.
In order to fully answer your question someone would have to do a lot of math balancing a lot of different small things and I don't think anyone's done on that yet. I think you can earn more money if you go theocratic because you'll be able to treat church buildings as a passive form of income while building your castles to be better, but, as I said, churches do lose money overall so this isn't like a scientific fact. It's a gut feeling.
Overall, though, I'm pretty sure a religion's tenets and setting the role of faith to be recruitment would have a far greater impact than whether or not it's spiritual or theocratic.
Maybe, it could also be because some of your vassals are of the old faith. The head of faith shouldn't be interfering with how much money you're making.
I decided to create a new thread because I started to doubt I knew what I was thinking and wanted to include the Head of Faith and re-examine if I should maybe even go Lay.
I have to say, thank you all so much. I'm a bit overwhelmed trying to figure out how stuff works at times. I made choices earlier with my religion and messed it up, so now I'm doing a second religion before my last one even took. Didn't want to make that mistake again.
Just keep asking and you'll get there in no time.
When you have your realm priest act as a theocratic vassal and control all your temples, his martial stat affects the levies generated by all your temples and his stewardship affects all the temple's taxes. With temporal revocable you can select a realm priest with high learning and stewardship and possibly martial if you use lots of levies. With spiritual you'd have to get really lucky with getting a realm priest with high numbers in all 3 stats. I don't know if spiritual or temporal gives a higher or lower %, but the ability to put a character with high stewardship manually into the realm priest position will likely generate more taxes than the randomly generated spiritual one unless you get really lucky and he randomly has high stewardship.
No you didn't make me mad at all! That was a reasonable post and I felt I owed a good explanation.
Wow, once again I'm showed just how little I know about this game. I had no idea the leads Stewardship and Martial affected anything at all. Thanks so much for informing me!
1. You want to pick your priests
2. You want to be able to fire them and replace them on a whim
3. You do not want to be head of your church unless you are going to sell indulgences.
4. You do not want to own temples because by not owning them directly you still get money from them.
5. Your religion influences who you can marry so you might want to pick up an option to only be thought of as hostile instead of evil (if you are going for world conquest).
Generally speaking you don't want to personally own churches. Why? Because you can instead own like 20 provinces and have men at arms who are literally space marines. The game tells you that you don't want to own 3 duchies - but you want to own about 6 if possible.
With 3 jousting fields and 3 blacksmith duchy buildings you get a total of -36% men at arms maintenance cost. Combine with 100 dread for -50% MAA upkeep. Assuming you have no other bonuses (which are easily obtained) you are paying 15% upkeep for your men at arms. The buildings do other things but let's pretend they dont. That savings is better than owning a bunch of churches.
Having a better army means you can take land from everyone around you and turn them into your vassal.