Crusader Kings III

Crusader Kings III

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Malkavian Sep 20, 2020 @ 3:26pm
Ck3 loses 30k of players in less than 1 month?!?
So what is your opinion on the cause of this?
I could say here my opinion on this more I'm playing another game now...
Last edited by Malkavian; Sep 20, 2020 @ 3:29pm
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Showing 1-15 of 96 comments
Drakonych Sep 20, 2020 @ 3:31pm 
What do you mean exactly by "loses players"?
Crowkeeper Sep 20, 2020 @ 3:34pm 
Nice bait. Still 40k players on, nobody cares if you go play something else.

It's adorable that the game you chose to switch to is Imperator though. LOL
Last edited by Crowkeeper; Sep 20, 2020 @ 3:34pm
totalwar360 Sep 20, 2020 @ 4:20pm 
this world is not for weaklings
[OCe]Kagari Sep 20, 2020 @ 4:22pm 
Its normal for new games, AAA games usually drops even further down
RodHull (Banned) Sep 20, 2020 @ 4:27pm 
Originally posted by Malkavian:
So what is your opinion on the cause of this?
I could say here my opinion on this more I'm playing another game now...

This always happens with PDX games well strategy games in general. You get a bunch of people who play it enjoy it or are indifferent to it, then move on.

Also it clearly needs some attention patch wise it has quite a few annoyances right now. I for one am not playing it till they fix a few things. Nothing sinister going on just a usual release.
unskilled- Sep 20, 2020 @ 4:35pm 
People expecting 867 start to be easy get turned off when they realize blobbing without establishing a solid foundation whether feudal or tribal leads to imploding very quickly.

That and the research mechanic seems to boggle their minds as expecting meta knowledge of history to have an impact on how ck3 works is mind boggling to say the least ("why do I have to research higher crown authority!?")
Sol Sep 20, 2020 @ 4:37pm 
I usually buy the game but don't play too much for a few months.

I like to give the devs time to patch some things first. Maybe rethink a few things.

I feel that WoL style mechanics has created a situation where too much of the intrigue, hooks, and other events are based on stealing your wife with lover/seduction events, or stealing your heirs with magic bastard events. I am sure I am not the only one who hates it. And if you use the mods that generally reduce or remove it, there's not an awful lot of shenanigans going on. I think there needs to be a LOT more going on that doesn't involve magic bastards, seduction/lover events, and other things that feel like punishing you for getting a good wife or heir.

Have relationships and marriages be more meaningful, and have there be incentive to remain loyal. Maybe if you're loyal to a wife and soulmate her, she will "auto_decline = yes" any event or NPC that tries. And if you do have a wife and pursue an affair maybe she finds out, and gets revenge - setting you up to be caught red-handed by church/guards/etc, or cheating on you back, and your next child is the "magic bastard". You think it's yours. Then, she helps the child work against your intended heir, setting up conflict and intrigue that makes sense, and happened because of something you ultimately did (cheating on your wife).
Last edited by Sol; Sep 20, 2020 @ 4:41pm
Eddie Latium Sep 20, 2020 @ 4:37pm 
It hasn't lost players, that's a perfectly normal phenomenon that a very anticipated game has a higher player count at launch.

Looking at the stats is doing pretty well, is the most played Paradox game by a large margin:

https://steamdb.info/graph/?compare=42960,203770,236850,281990,394360,859580,1158310

This week:
https://steamdb.info/graph/?compare=42960,203770,236850,281990,394360,859580,1158310&week

The only abandoned one seems to be Imperator Rome, that as we speak has less than half of Victoria 2 players.

https://steamcommunity.com/app/859580
https://steamcommunity.com/app/42960
Last edited by Eddie Latium; Sep 20, 2020 @ 4:39pm
The Former Sep 20, 2020 @ 4:40pm 
Yep, pretty much every high-profile game gets lots of players in the first week or two, then all the "interested but not serious" players drop off and you get into the middle ground. In another month or two, you'll see another big drop as the game settles into the player base that consists of us hardcore Paradox veterans.
VipreRX Sep 20, 2020 @ 4:41pm 
It's no different I think than a new tv show. A bunch of people tune in to the bright new thing watch a couple episodes then move on because it's not their thing.

How many of those were Game Pass players who were technically able to try it for free?

Unless your game is subscription based I'd figure "active players" is a rather stupid metric anyway.
Last edited by VipreRX; Sep 20, 2020 @ 4:44pm
losthorizon Sep 20, 2020 @ 4:48pm 
game had 63,990 players online today, that's the same number as the very popular Destiny 2
The Former Sep 20, 2020 @ 4:51pm 
Originally posted by lostsoul:
game had 63,990 players online today, that's the same number as the very popular Destiny 2

Indeed. In fact, the only time its current numbers were ever surpassed by another Paradox game, lifetime, was the exact moment CK2 went free to play.
Gabi Sep 20, 2020 @ 5:18pm 
Game has had rather small drops.
Aurian Sep 20, 2020 @ 5:18pm 
It's primarily a single player game, so people don't have much reason to keep playing for several months. They'll get bored after X amount of hours, which is perfectly normal and expected for single player games. Plus a newly released game gets more attention due to reviews etc, so the player count is usually highest during the initial weeks - at least for AAA games.
Off-Suit Nines Sep 20, 2020 @ 5:36pm 
Imagine being OP and leaving a post lying around that could, if one were ever to get into an argument in the future, definitely prove that OP doesn't understand player numbers or the basic decency of not being a lying ♥♥♥♥♥♥♥. One of those.
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Date Posted: Sep 20, 2020 @ 3:26pm
Posts: 96