King Arthur: Knight's Tale

King Arthur: Knight's Tale

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jmotivator Dec 9, 2023 @ 6:25am
My Favorite Character/build: Sir Lancelot
As I play through the middle late game I have stumbled on one of the most hilarious builds with Sir Lancelot. First let me explain the gear:

2H: Symbol on Mannan - +2 AP on first kill, Damage that brings enemy to 10% health kills them, +2 movement per kill

Armor: (doesn't add to the effect)

Jewelry: (Use Effect) +4 Damage per kill

Relic: Wreath of Bebd - Teleport to enemy within 4 spaces on enemy kill, +2 Damage per kill


From that I spec the following skills for Lancelot:

Assault - Travel attack as opener
Lone Wolf (Maximized) - For extra Damage
Strength - Extra Damage
Juggernaut - For Extra Damage
Damage Focus - For Extra Damage (with bonus damage and overwatch buff)
Ice Aura - For the LOLs (bonus damage)

This build works best for lat battle clean up and hilarious horde cleanup.

How it Works:
1) When fighting a horde, Lancelot will go straight to overwatch in turn 1, this activates the massive damage buff of Damage Focus
2) On turn two activate Lancelot's Ice Aura
3) Pick the furthest enemy that Lancelot can get to with movement+Assault charge that he can 1 Shot (Damage Focus Buff should give you a large list of potential targets you can one shot) and execute the attack... and watch as hilarity ensues.

What happens:
Lancelot assaults Target 1 , target is hit by Ice Aura and takes 60% weapon Damage then is hit by Assault for 165% damage --> Enemy Dies granting Lancelot +6 bonus Damage and +4 AP --> Lancelot teleports to the next nearest enemy dealing 60% Weapon Damage with Ice Aura with +6 damage bonus --> If Enemy dies Lancelot's bonus damage goes to +12, he teleports to the next nearest enemy within range, does 60% Weapon damage+12 --> If enemy dies.. and on and on and on.. +18, plus 24, plus 30.....

You can instantaneous erase an enemies entire back line in 1 turn with this build, and really, as the damage bonuses stack up you start 1-shotting tankier enemies too.

In the event that the chain of kills breaks because you fail to kill an enemy outright on teleport, you have an instance amount of AP to finish off the target and the cycle resumes.

It's hilarious and fun.
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Showing 16-17 of 17 comments
sandman25dcsss Jan 16, 2024 @ 11:38pm 
Finally I was able to get teleport item, even two of them, both in act 4 as relics. The build partially works on very hard, there are some enemies who can die to the aura. When it chains, it is very satisfying. Yet it requires careful calculations, you often want to soften up next target by ranged attack, and when you have allies on the map, they don't care about the aura and become heavily wounded. I also had some ouch moments when I equipped the teleport items on 2 different champions, they ended being adjacent to the same enemy and each other. Putting defender with provocation behind Lancelot is fun, enemies are trying to reach the defender and are slowed down and wounded by Lancelot's aura. Just make sure you leave enough space for 2-tile enemies to go for the defender. If they don't have a valid path, they start acting normally.

Aura scaling is quite low. Here you can see 531% damage for main attack and just 186% damage for aura
https://steamcommunity.com/sharedfiles/filedetails/?id=3141292771
https://steamcommunity.com/sharedfiles/filedetails/?id=3141292759
Last edited by sandman25dcsss; Jan 16, 2024 @ 11:49pm
sandman25dcsss Jan 18, 2024 @ 2:40am 
With level 20 items aura becomes much better:
https://steamcommunity.com/sharedfiles/filedetails/?id=3142004409
Last edited by sandman25dcsss; Jan 18, 2024 @ 2:59am
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Date Posted: Dec 9, 2023 @ 6:25am
Posts: 17