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So,It is dialog connected.
I think they should give more hint about choices that would mean not being able to recruit a hero
Have you not even thought about those "duel" options existing for a reason? Mainly that you are supposed to fight them.
You are probably also using walkthroughs to play games since you seem so fond of them and want to defend them.
We are already giving hints about which dialogue choices will start a battle because of the battle icon. But by your logic that is same thing as if the devs have added a walkthrough guide telling you exactly everything that will happen. Why do weapons tell you how much damage they do? Omg that's like devs are making a walkthrough built into the game, we should have to test every single weapon to find out the damage they do.
Some things we are supposed to know to be able to play the game.
If I started one and found out that the game is telling me how I must do things to get what I want, then it would not be different than just follow a guide.
You get the info of which chouce is an inmediate battle or a duel. That´s not a guide as you dont know if that´s the choice that will give you what you want. You are only being told the inmediate consequence of that answer, even if most times is completely unnecessary as the meaning of the phrase is crystal clear.
I never needed to use any walkthrough. I lost the chance to recruit a guy because I dismissed an specific knight needed for that mission, but you dont see me here whining about it because I understood that it was MY choice to do it.
Same as you rejecting duels that are OBVIOUSLY designed with the sole purpose of being accepted.