King Arthur: Knight's Tale

King Arthur: Knight's Tale

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Wieland Jun 6, 2022 @ 9:00am
Monastery of the Sacred Heart help
I am bumping my head over the last fight. I am trying to do it on "roguelite", so that is game over basically. I have already cleared the game on normal by the way, so I felt like I had some grasps of the mechanics and did not go hard blindly. Also with overleved characters (level 10 mission is level 9), geared, my A-team of the moment (Mordred, Isolde, Dagonet, Brunor) - as I know recruitment missions are harder than the rest.

Basically : last fight. The objective of the mission is leave the ancient Crypt, so I assume it is a "escape from impossible odds" mission. But I do not see any exit point or activatable. I am missing something ?
Or am I supposed to fight the 15 enemies including 4 bosses with stone skin and mass haste ?!?
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Showing 1-10 of 10 comments
Lovecraft Jun 6, 2022 @ 9:33am 
I think you need to fight your way to the entrance (if this is the mission I'm thinking of).
Wieland Jun 6, 2022 @ 9:39am 
It is Bedievere recruitment mission if it helps.
rusty_agm Jun 6, 2022 @ 11:14am 
Yes you have to fight them
Wieland Jun 6, 2022 @ 12:42pm 
It's game over then. Or wait with my save for the next balance patch hopefully.

I have tried several different approachs (turtling behind the central thing), trying to rush the enemies, trying to flee to one of the room corners. But it is just nuts. Completely nuts.
The enemies hits like trucks (Mordred usually can tank fairly well, he gets just destroyed here).

Besides the difficult basic enemy composition, the 4 bosses (2 with stone skin) are have mass haste on them make it so than you cannot really feasibly delay them with the usual means to divide enemy melee hard hitters (bear traps, slow hex ...). I am completely at a loss here.,
rusty_agm Jun 6, 2022 @ 1:08pm 
IIrc the one that gives mass haste doesn't have a stone shield on him so death hex him and burn him down, keep killing the other enemies first while your death hex is on CD, as soon as it is up go for the other boss that doesn't have a stone shield on him, use your potions to survive and don't rush it.
J/H Jun 7, 2022 @ 3:49am 
This mission is quite hard I agree. The tips is use is running to the room on the bottom and usually enemy will send weaker mop in first, Just kill them but don't destroy the corpse and slowly chip down enemy with range attack and have bedievere outside sneaking and back stab one or twice every turn. Kill the archer first of course then kill the guardian with spell thunderbolt. The damage from acid clound is insignificant enough to be ignore.
But looking at your party this approach might be a bit more tricky. I reset this fight a few times too even with Merlin.
I just remembered this fight as being tricky, but not hard. Guess I brought the right conposition- since Bedievere himself is a vanguard, I think I brought mordred-merlin-kay and balan. Actually steamrolled the enemies on hard.
Wieland Jun 7, 2022 @ 12:52pm 
Thanks all for your input. Apparently, the correct solution is to choose specific dialogue options, that will significantly ease the last fight.
While I can totally understand the devs for rewarding paying attention to the dialogue and clever answers, the cost of failing beeing a quasi game over is a tad bit heavy handed :/
OracleP5 Jan 6, 2023 @ 4:45pm 
Originally posted by Wieland:
Thanks all for your input. Apparently, the correct solution is to choose specific dialogue options, that will significantly ease the last fight.
While I can totally understand the devs for rewarding paying attention to the dialogue and clever answers, the cost of failing beeing a quasi game over is a tad bit heavy handed :/

How did you get the response? I was also stuck in the middle of battle and nowhere to go nor get the next dialogue from that. What were the "specifics" of dialogue, then? And what was the answers of it? I need help right there, thanks.
Balgin Stondraeg Jan 10, 2023 @ 2:47pm 
That final encounter is ridiculously hard. However there is something you can do earlier in the mission that makes it a lot easier (And by a lot easier I mean removes all the named foes from the final encounter so you're just left fighting the minions in an incredibly anti climactic showdown).

The second time the spirit of the dead priest appears you need to make sure to speak to him about the undead guardians of the tomb. He will inform you that sir Roderic is incredibly vain and proud. If you deefat him in a duel he will give you anything.

Then, when you encounter sir Roderic, you have an option to challenge him to a duel instead of the conversation just launching straight into a fight against sir Roderic and his underlings. If you defeat him in the duel he informs you that he'll order his fellow knights to stand down but that some of the more lowly foes might be too far gone to understand the message and so you'll have to end up fighting them anyway.

I was stuck on this fight for about four months because I was roleplaying and not trying to min max every conversation option. The option to speak about the undead guardians is written in an aggressive confrontational manner which did not align with the way I was playing sir Mordred at that point in the game.

You may find this recent video of mine helpful.

https://www.youtube.com/watch?v=r92_mo_NqIk
Last edited by Balgin Stondraeg; Jan 10, 2023 @ 2:50pm
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Date Posted: Jun 6, 2022 @ 9:00am
Posts: 10