King Arthur: Knight's Tale
Who is the best Champion in the game?
Hello,

I’m at the end of ACT II, and curently running a team Mordred/Balan/Tegyr/Hector.
I find the champion to be the best class for now, but i’m not sure if Balan is the best of them, from what I’ve seen in others posts.
I find his 1 turn defensive skill to be extremely usefull, and my others champions don’t have it.

I’m on a rightful/christian roleplay.

For you, who is the best champion, and why?
Feel free to rank them from best to worst if you like.

And for bonus, what do you think about my team comp? Is it good? I’m playing on hard difficulty and the game feels like really easy for now.
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Сообщения 3145 из 90
-Merlin carries me with with setting 3 enemies on fire per turn and 35 damage per turn dot. He could literally teleport after doing that and go stealth.
-Mordred, he never loses vitality and hes always up front ripping up enemy armor and debuffing them.
-Sir Lancelot, got a charge for mobility that can also take out most enemies in 1 hit.
-Sir Ector, I take on no missions I just put him in tower and training grounds, free gold and dust every battle.

But i swap all my characters around, only Mordred do I take to every battle.
Отредактировано Ovrlord Etna; 1 июн. 2022 г. в 15:28
Автор сообщения: KnuckleHead
Lancelot has excellent damage as well, it's not like he's sitting back just supporting. But allowing all three of your other characters to take extra actions (ranged aoe's at that) blows out any difference in damage there may be (and I don't think there's much at all, Lancelot can do 100's of damage in a round as well) between Kay/Lancelot.

You might think Lancelot has excellent damage, but not compared to Kay. No one stands up to Kay in damage per turn. The question is whether damage per turn is valuable to you.

What is excellent damage? 500 hp dmg per turn? 3000 hp dmg per turn? If Kay did 3000 hp dmg on the first turn and Lancelot did 500 hp, would you concede that while Lancelot does excellent damage that Kay does more excellent damage? Imagine what an extra 2500 hp dmg will do the enemy defenses. Just divide 2500 by...

What do you give up when you get Assault and Inspire? You give up damage per turn. And damage per turn is the champion's forte.

I concede Lancelot is easier - more versatile. Please concede that Kay is better when it comes to damage per turn - even damage per AP. Don't you want to kill 2 enemies with a single, lonely AP? 1 AP, 2 non-adjacent enemies?
Автор сообщения: Ovrlord Etna
-Merlin carries me with with setting 3 enemies on fire per turn and 35 damage per turn dot. He could literally teleport after doing that and go stealth.
-Mordred, he never loses vitality and hes always up front ripping up enemy armor and debuffing them.
-Sir Lancelot, got a charge for mobility that can also take out most enemies in 1 hit.
-Sir Ector, I take on no missions I just put him in tower and training grounds, free gold and dust every battle.

But i swap all my characters around, only Mordred do I take to every battle.

Merlin is the firestarter. He'll turn everything to embers.

Mordred is the hard-charging tanky warlock. Mobile and unkillable.

Lancelot is the paladin. Mobile and versatile.

Sir Ector is the necromancer without necromancy. He can lock enemies into place with slow or debuff the hell out of a boss. He is also necessary at Camelot.

Sounds like you have a good team.
By the way, Knucklehead, I don't want to come across harsh. But I'm right.

You are definitely one of the good guys. So is Wuhan Warrior - he can get rightfully defensive about Australia - but loves the game like me and you.

And I might be wrong! That is for everyone to decide.
Автор сообщения: Thicc Mittens
Playing a Tyrant/Old Faith run, I'm finding Black Knight to be the best of the champions I've encountered, primarily due to him having a leap attack which helps with one of the main limitations of champions: mobility (it being an aoe attack is icing on the cake).
Does Leap Attack combine with Juggernaut (so the attack from Leap Attack is more powerful)?

Автор сообщения: Thicc Mittens
Early on I did miss having a defensive stance or similar (previously I'd been using Brunor who does get defensive stance and it was definitely useful for keeping him protected on the way to the enemy), but as I've progressed I picked up a "regain armour on kill" item and that's made him plenty tanky enough to survive without it (indeed, he usually finishes each mission in pristine condition).
Defensive Stance pairs well with Vengeance. You can also conserve APs to have more strikes that are even more powerful next turn.
Автор сообщения: kbiz
By the way, Knucklehead, I don't want to come across harsh. But I'm right.

You are definitely one of the good guys. So is Wuhan Warrior - he can get rightfully defensive about Australia - but loves the game like me and you.

And I might be wrong! That is for everyone to decide.

That's the wonder of this game! Everyone has the option to go through the game with soooo many different setups and build their parties distinctly.

For damage dealing, I would honestly go with vanguards for that. I look at my own champions more as an off-tank tbh, and like I said previously, if my offtank can inspire, can charge into combat, can do nice AOE, with bonusses to being alone, etc, I would settle for that 101%. Also, I haven't actually had Lancelot in my first playthrough yet or taken him out for any missions whatsoever, LOL. Let's just say as an avid fan of the game, I went ahead and composed my party in my mind when I was only Level 5.

And I think you got me wrong. I'm not from Australia, im from China. That's some other dude~ but I studied there and stayed there for an extended amount of time. Also that certain thread was invaded by a troll who eventually managed to derail it.

Anyway back to the thread- thanks for your inputs for Kay btw. I have learned to appreciate Kay better now that you mentioned your points. Between Balan and Kay, I usually played with Balan more because he's already at maxed loyalty and that AP gain from that is huge. But I do admit, there's a certain charm about Kay having that kick skill for 2AP.
Автор сообщения: ✪ Wuhan Warrior 🍉🍉
That's the wonder of this game! Everyone has the option to go through the game with soooo many different setups and build their parties distinctly.

Probably its greatest strength. They designed the classes - and the knights within the classes so well that combat is fun and challenging no matter what - mostly.

It's a no go on the vanguards! Imagine what Kay's damage output would be if he did a Whirlwind within a 7-tile Ice Wall circle - with an enemy in the 8th spot of the circle. Imagine if he did that three times in a row. That is damage stacked upon damage stacked upon damage... Kay's Death Strike damage would then become a relatively large number - certainly large enough to one-shot Balor.

Or go easy. Just use Earth Shaker. Not nearly as good. But it will get the job done - when you kick everything in the knee.

Yes, Wuhan Warrior, I imagined you were from China. Hello. I must say you write well in English. It's just that you were escalating everything in that thread and I didn't know what to make of you. I think you are representing yourself well.

Anyway, back to the thread. It was my pleasure to provide the information. I think you will find the information valuable. Trust but verify though. All good theories need to be independently verified.

I have a theory about Kay and that theory is this: Kay is da man!
Sir Kay's Talented is all you need, with title bonus and traitor event bonus he has decent loyalty. and the final touch for loyalty and mobility is ET_Jewelry_T2_R_1 item you can save edit yourself around lv 6-7, when lv 5 relic start to pop up (or just reload and refresh shop until you get it)
with carefull planning, cleaving and earth shaking you can get a +105% dmg bonus to land your power attack or death strike.
With being talented and giving all bonus skills to Kay, you get him rolling much ealier than any other champion.

And since i see ppl offtoping and braggin about non champions, Sir Balin's surprise attacks can easily reach 80+ dmg each hide+strike combo and having Jump skill is an ultimate.

I never use any dots because i tend to focus fire and stay out of reach of other enemies.

Mom, Isolde, and Gwedolyn armor auras stacks, and each of them heals on basic hit, and reflect, and dish decent damage, ranged included; if you want a Kpop band "immortals" rolling around the field, also fun.
I like Kay as a backup to either Black Knight or Lancelot. Because I think his talent that increases healing done at rests is strong.
Автор сообщения: Picasso
With being talented and giving all bonus skills to Kay, you get him rolling much ealier than any other champion.

That's a good point. I gave all extra skill points to Kay. Coupled with his trait, Kay can effectively be a level or two ahead skill-wise which is very nice for the early game. Kay can have multiple tier 2 skills at level 5. You want Armorer and Earth Shaker as soon as possible.

When your party reaches level 9 you can use two Tomes of Experience to boost Kay to level 10 and unlock his level 10 skill enhancements.

You can use the same method around level 12-13 to raise Kay's level to get Killing Spree and Whirlwind. I believe Isolde will already have Ice Wall.

You should definitely have a full-loyalty Kay by then. Much earlier if you give Kay a teleport ring. I think a lot of people might overlook Kay given that another champion has full loyalty.

Around party level 18 the benefit from those extra skill points is diminished. By level 25, everyone has more skill points than necessary.
Автор сообщения: ✪ Wuhan Warrior 🍉🍉
For damage dealing, I would honestly go with vanguards for that.

Wuhan Warrior, I created a couple screenshots to show examples of the relative power of Kay.

https://steamcommunity.com/sharedfiles/filedetails/?id=2816128483

The first link shows Kay after killing 3 enemies with Earth Shaker on Hard difficulty. The point is to show how cheap and effective Kick can be for Kay. Kick now does 150 dmg. The remaining enemies have 135 HP each. Kay will kill one with Kick and the other will die from Killing Spree. That's 2 kills for 1 AP. And Kay can do it over and over getting stronger and stronger in a larger battlefield.

https://steamcommunity.com/sharedfiles/filedetails/?id=2816117745

The second link shows Kay with Guinevere, Isolde, and Morgana on Hard difficulty. Kay destroyed the Ice Walls and then killed 7 undead. You can see how powerful Death Strike can become. And Death Strike can get a lot more powerful with more enemies or if the party used consumables. This is just a random example. I think 8500 dmg is pretty good though. That'll do, Kay. That'll do.

These are post game examples, but the idea works in earlier stages of the game.

Also, I already know this sh!t is overpowered. I'm just showing you what's possible.
My white knight infinite attack build can get him to 1837% of damage lmao
Автор сообщения: kbiz
Автор сообщения: ✪ Wuhan Warrior 🍉🍉
For damage dealing, I would honestly go with vanguards for that.

Wuhan Warrior, I created a couple screenshots to show examples of the relative power of Kay.

https://steamcommunity.com/sharedfiles/filedetails/?id=2816128483

The first link shows Kay after killing 3 enemies with Earth Shaker on Hard difficulty. The point is to show how cheap and effective Kick can be for Kay. Kick now does 150 dmg. The remaining enemies have 135 HP each. Kay will kill one with Kick and the other will die from Killing Spree. That's 2 kills for 1 AP. And Kay can do it over and over getting stronger and stronger in a larger battlefield.

https://steamcommunity.com/sharedfiles/filedetails/?id=2816117745

The second link shows Kay with Guinevere, Isolde, and Morgana on Hard difficulty. Kay destroyed the Ice Walls and then killed 7 undead. You can see how powerful Death Strike can become. And Death Strike can get a lot more powerful with more enemies or if the party used consumables. This is just a random example. I think 8500 dmg is pretty good though. That'll do, Kay. That'll do.

These are post game examples, but the idea works in earlier stages of the game.

Also, I already know this sh!t is overpowered. I'm just showing you what's possible.
Lost ur argument after hard difficulty which is basically normal,coz it was starter difficulty in EA then they changed it coz people found it too hard.On hard u can stomp even with archers.Kay is pretty good,but he never compares to leap attack of black knight or support/dps of lancelot.And yes u can still wipe entire enemy group with good champion and party support on very hard(late game).
Отредактировано madracc00n; 2 июн. 2022 г. в 23:32
Автор сообщения: madrac00n
Lost ur argument after hard difficulty which is basically normal,coz it was starter difficulty in EA then they changed it coz people found it too hard.On hard u can stomp even with archers.Kay is pretty good,but he never compares to leap attack of black knight or support/dps of lancelot.And yes u can still wipe entire enemy group with good champion and party support on very hard(late game).

I'm just having some fun. People will continue to disagree for sure. You have to admit though, Kick is more powerful than you originally thought.

As long as you understand Kay would do more damage in the exact same situation as your favorite knights on your favorite difficulty then we're good. It's not a discussion.

Have fun with Lancelot and the Black Knight. Enjoy your game. People seem to love the White Knight too.

The best champion is the one you think is best.
I am happy to see that there are differing opinions on this one. If everyone said the same character, it would bode poorly. More characters being said means different play styles and that is good for replay.
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Дата создания: 31 мая. 2022 г. в 22:08
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