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My Experience in this game was like "Oh, blood trinket, oh, 2 blood skills, nice. Ok, I will try that and skill that" - Next battle: All undead who cant bleed...meh ^^
(which btw is another issue some games have: specialisations only make sense over "generic" damage if you do much more damage as you pay with versatility)
As far as using them on the Lost before they revive, I don't think they work, from what I recall.
I'm not sure yet about going heavy on DOT yet, I've not tried. But I did notice burning arrow worked some on the Lost. I think they had 9hp So I guess you could find it useful to hit them with burning arrow and if you had enough damage and turns on the skill you could finish them off with it before they revive. Thus letting you focus on other enemies. To much math involved for me personally to be efficient with it.
For the most part I've been doing well just going heavy on normal damage. Will explore DOT more in the future.
Also take all aoe skills if you have a passive that boosts all damage per aoe skill pt. Its nuts