King Arthur: Knight's Tale

King Arthur: Knight's Tale

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Havie Apr 28, 2022 @ 11:07am
For the love of god how do I abort a mission?
I am stuck in a mission I cant beat..
Load takes me back to the same mission, if Mordred dies, it takes me back to the same mission.

I want to return to the campaign? is this not a thing? Do I just delete the save file and start a new game??
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Showing 1-15 of 18 comments
Wubbinz Apr 28, 2022 @ 11:09am 
I learned this lesson the hard way too, always keep a map save. I had to restart when I overstepped my bounds.
Homer Morisson Apr 28, 2022 @ 11:24am 
Correct, save before any mission you’re not sure of.

Quitting a mission prior to main objective complete isn’t possible.

Once you’ve committed, you’re committed.
Havie Apr 28, 2022 @ 11:25am 
Yeah this is... kind of a horrible feature =/
elidaman198 Apr 28, 2022 @ 11:27am 
Originally posted by Havie:
Yeah this is... kind of a horrible feature =/
horrible?? its called being committed buddy! next time go in prepared.
Havie Apr 28, 2022 @ 11:31am 
Originally posted by elidaman198:
Originally posted by Havie:
Yeah this is... kind of a horrible feature =/
horrible?? its called being committed buddy! next time go in prepared.

Dude its the 3rd battle lol. None of this is explained.
I had to leave 2 dudes in the hospice, and now I only have 3 chars.

Nor are there really any decisions I could have made on the campaign besides just bringing badly injured characters to battle.


I issued a move command by mistake in the first or second encounter of this map and now my char's HP/ARMOR/VIT are fckd and theres no way to finish. Only way would have been to restart the mission for the beginning which should be an EASY button for the developers to add.. they just soft lock you into this mission with no way out but starting a new game.

You should be able to return to the campaign at some cost.. or just via an auto save. Why should entering a battle end your entire save progress? Theres not even like a proper game over screen, its just youre stuck in this battle forever, good luck
Last edited by Havie; Apr 28, 2022 @ 11:32am
Wubbinz Apr 28, 2022 @ 11:32am 
Originally posted by Havie:
Originally posted by elidaman198:
horrible?? its called being committed buddy! next time go in prepared.

Dude its the 3rd battle lol. None of this is explained.
I had to leave 2 dudes in the hospice, and now I only have 3 chars.

Nor are there really any decisions I could have made on the campaign besides just bringing badly injured characters to battle.


I issued a move command by mistake in the first or second encounter of this map and now my char's HP/ARMOR/VIT are fckd and theres no way to finish. Only way would have been to restart the mission for the beginning which should be an EASY button for the developers to add.. they just soft lock you into this mission with no way out but starting a new game.
You could have done better in the fights, I'm playing on hard and I haven't had a single injury yet with most of my guys at level 5. Maybe it's not possible to do that on very hard but then you could lower your difficulty?
elidaman198 Apr 28, 2022 @ 11:45am 
Originally posted by Paton:
Originally posted by Havie:

Dude its the 3rd battle lol. None of this is explained.
I had to leave 2 dudes in the hospice, and now I only have 3 chars.

Nor are there really any decisions I could have made on the campaign besides just bringing badly injured characters to battle.


I issued a move command by mistake in the first or second encounter of this map and now my char's HP/ARMOR/VIT are fckd and theres no way to finish. Only way would have been to restart the mission for the beginning which should be an EASY button for the developers to add.. they just soft lock you into this mission with no way out but starting a new game.
You could have done better in the fights, I'm playing on hard and I haven't had a single injury yet with most of my guys at level 5. Maybe it's not possible to do that on very hard but then you could lower your difficulty?

Same here so odd as dont wanna bash yhim but something wrong in gameplay.. 5th mission no injuries and kinda find it so far easy as i change up the heroes + in most cases get an extra hero during a mission so dont see the issue really. I used a potion ONCE and really didnt have to was silly on my part. Lower your difficulty or change your game strategy as obviously wrong
Havie Apr 28, 2022 @ 11:50am 
Guys I think youre missing the point...

You can call it strategy, or too hard of difficulty or whatever you like.

The fact is that it is possible, and the player does get soft locked into an infinite loop inside of a battle they cant get out of. (only reload)

The only way is to quit to main menu and start a new game.

There is something integrally wrong with this.
Wubbinz Apr 28, 2022 @ 11:53am 
Originally posted by Havie:
Guys I think youre missing the point...

You can call it strategy, or too hard of difficulty or whatever you like.

The fact is that it is possible, and the player does get soft locked into an infinite loop inside of a battle they cant get out of. (only reload)

The only way is to quit to main menu and start a new game.

There is something integrally wrong with this.
Yes, the game has a complete fail state in several ways. You go into a mission with no backup save and get bopped, game over. You let all your heroes die, game over. I know game overs aren't that often seen these days but it's still a part of gaming.
Havie Apr 28, 2022 @ 11:55am 
Originally posted by Paton:
You go into a mission with no backup save and get bopped, game over. You let all your heroes die, game over. I know game overs aren't that often seen these days but it's still a part of gaming.

Except its not Game over... this is my entire effing point. its "Reload Battle from last checkpoint FOREVER"

I would be 100% happier with a "gameover return to main menu screen" than just "reload battle endlessly".

If its over, let it be over.
Wubbinz Apr 28, 2022 @ 11:56am 
Originally posted by Havie:
Originally posted by Paton:
You go into a mission with no backup save and get bopped, game over. You let all your heroes die, game over. I know game overs aren't that often seen these days but it's still a part of gaming.

Except its not Game over... this is my entire effing point. its "Reload Battle from last checkpoint FOREVER"

I would be 100% happier with a "gameover return to main menu screen" than just "reload battle endlessly".

If its over, let it be over.
How does the game know it's over? If you died on a battle you felt you could win a few times and the game kicked you to the menu and said "start again" you'd be furious. Just use your common sense to know when it's over. Why does the game have to do this for you?
Havie Apr 28, 2022 @ 12:11pm 
Originally posted by Paton:
Originally posted by Havie:

Except its not Game over... this is my entire effing point. its "Reload Battle from last checkpoint FOREVER"

I would be 100% happier with a "gameover return to main menu screen" than just "reload battle endlessly".

If its over, let it be over.
How does the game know it's over? If you died on a battle you felt you could win a few times and the game kicked you to the menu and said "start again" you'd be furious. Just use your common sense to know when it's over. Why does the game have to do this for you?

Okay my god man, come on.

Right now theres something awkward about "how the player loses/ends the game".

I started this thread, because i was legitimately confused about how I was stuck in an endless loop, not being able to do anything but reload this one battle.

Im fine with losing the game/seeing a defeat screen. Just make it clear.

Most games that feature some form of overworld campaign, don't have you lose the entire campaign from a battle. This is something pretty unique to this game, and therefore an easy pain point for most peoples mental models. Right now you see a defeat/battle loss screen, which makes it sound like you lost the battle, not the war.

If you don't see the confusion in this, thats fine man. The game works for you. Just stop arguing that the games perfect and theres nothing wrong with it. Let the developers parse this data and make changes if they deem it necessary.
Last edited by Havie; Apr 28, 2022 @ 12:13pm
Wubbinz Apr 28, 2022 @ 12:15pm 
Originally posted by Havie:
Originally posted by Paton:
How does the game know it's over? If you died on a battle you felt you could win a few times and the game kicked you to the menu and said "start again" you'd be furious. Just use your common sense to know when it's over. Why does the game have to do this for you?

Okay my god man, come on.

Right now theres something awkward about "how the player loses/ends the game".

I started this thread, because i was legitimately confused about how I was stuck in an endless loop, not being able to do anything but reload this one battle.

Im fine with losing the game/seeing a defeat screen. Just make it clear.

Most games that feature some form of overworld campaign, don't have you lose the entire campaign from a battle. This is something pretty unique to this game, and therefore a pain point for most peoples mental models. Right now you see a defeat/battle loss screen, which makes it sound like you lost the battle, not the war.

If you don't see the confusion in this, thats fine man. The game works for you. Just stop arguing that the games perfect and theres nothing wrong with it. Let the developers parse this data and make changes if they deem it necessary.
Oh there's plenty wrong with it, like for instance my perk to gain health on hit with Mordred doesn't work on the Lost for some reason, it doesn't specify living targets in the skill so I think it's a bug. I just don't think the game is in the wrong in this specific instance, you are.

I pretty much went through the same thing as you on my first attempt, made bad choices, did poorly in combat and didn't save on the map. I restarted and learned my lesson, my fault not the games fault.
Sgt. Flaw Apr 28, 2022 @ 12:23pm 
Had the same complaint...

I agree this should be explained better...I had left a couple dudes in the hospice and literally went in to "explore" lol...lost my save and was at the last battle in the mission.

And you can't change difficulty in a mission either...was just gonna easy it till I got out.

Just assumed I could leave at anytime..

If they put a prompt when entering a mission as a warning that would've solved my problem.
Last edited by Sgt. Flaw; Apr 28, 2022 @ 12:24pm
Havie Apr 28, 2022 @ 1:42pm 
Originally posted by Paton:
Oh there's plenty wrong with it, like for instance my perk to gain health on hit with Mordred doesn't work on the Lost for some reason, it doesn't specify living targets in the skill so I think it's a bug.
Ahhh thank you for this - as I was confused why I wasnt restoring health...

Originally posted by Paton:
I pretty much went through the same thing as you on my first attempt, made bad choices, did poorly in combat and didn't save on the map. I restarted and learned my lesson, my fault not the games fault.
And while you dont find it problematic, I still think the game needs some warnings that being unable to complete a battle finishes your campaign. and the defeat screen from battle needs some kind of transition to exit that shows a sort of "end report / after action" screen as in, yes indeed you lost if you cant progress this point. We must close the game loop, not just leave the player in an un-winnable battle.
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Date Posted: Apr 28, 2022 @ 11:07am
Posts: 18