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It's a good game, in the fact that graphics are good, the core gameplay is good etc etc.
It lacks features, no walkers, no voice acting, no Gods, warfare, athletic facilities, fires, unrest etc etc etc. It doesn't need all of them, but it certainly needs more of them, something which 1.2 will be addressing a little.
Some interfaces and map modes are lacking, again something 1.2 is starting to fix.
And yeah, the game can be hard, part of it is the artificial difficulty from no major ways to make money currently in some earlier missions, turning it more into a puzzle game rather than a city builder. I think this is more of a consequence of the first two points. I don't have an issue with a challenging city builder, as long as all the tools and information are at my fingertips so I can make informed decisions about my city.
I also think its fair to compare this game to 20 year old city builders like zeus, pharaoh etc. It's a direct successor, same art style, same vibes, updated for a modern audience in a new setting. Zeus stands up as a solid game even today, with the graphics being almost timeless (if a little low res) with mechanics, that whilst a little clunky by todays standards hold up. I love zeus and always have, but it certainly feels more of a complete, fun, enjoyable experience than Neb currently does. Neb feels like 1/3 of a game. Solid foundations, great potential, but missing a lot of features that make it fun, enjoyable and compelling.