Shadow Empire

Shadow Empire

流れ星 Apr 16, 2023 @ 5:38am
How do you make hi-tech parts?
Can you make them in the workshop like machines when you have met certain prerequisites? I'm playing a game on a waterless and mineral poor planet with no minors, no ruins and no hi-tech parts on the market. I need hi-tech parts for the metal soil filtration mine. The manual says these parts are made in a high-tech factory. To build such a factory you need hi-tech parts first.
Which options do I have?
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Showing 1-7 of 7 comments
CHOO CHOO Apr 16, 2023 @ 6:30am 
Other than high-tech industry, the following: Recycling facilities can sometimes scrounge up a high-tech part, if you get lucky. You can buy them from the market. There are some fate cards that give you high-tech parts. And lastly, sometimes you just stumble across a few when exploring.
Last edited by CHOO CHOO; Apr 16, 2023 @ 6:31am
If you are on a really poor world you will likely need to hope for the fate card, and the high tech factory should be the priority as it will be the only reliable source and one you will need a lot of.
流れ星 Apr 17, 2023 @ 7:41am 
Looks like I will really have to wait for that fate card. So be it.

This leads to the next question, one which might be interesting for all players, because the manual is rather reserved on it:
How do I maximize the fate card production? I get 4 fate cards whenever I conquer a city zone. If I remember correctly, I also get a fate card pack every time the civilization level or admin level or tech level increases. And I think I get one whenever a promise timer or demand timer runs out. Anything else?
Fate cards seem to be bound to the tech level, I believe I never got the "3 random artefacts" card below tech level 4. Same goes for the high tech parts and the spotter drones and the outpost cards. Maybe their tech minimum is 5. Maybe their spawn chance is bound to other things too.
CHOO CHOO Apr 17, 2023 @ 7:59am 
Not entirely sure how it works normally, but one certain way of getting fate cards is to pass an Epoch. Only works when epochs are turned on, of course.
Dave Apr 17, 2023 @ 5:05pm 
Those are all the ways I know of. On zone conquest, make sure you don't conquer two cities in the same turn, I remember only getting one fate card for that.
流れ星 Apr 18, 2023 @ 4:04am 
Demands don't generate fate strategems.

Hi-tech parts found their way to the market somehow, so the problem no longer exists. At more than 400 monies a piece, but that's better than none at all. Not sure where they came from. Maybe traders generate them out of thin air if the player has enough money available.

Soil filtration now delivers infinite raw materials, solar panels infinite energy, decision-generated hex perks deliver infinite recruits, colonists, money. The resource poverty of the planet is a problem for the AI majors, but not for me. Outgrowing the AI is easy now, feels almost like cheating.

A one-city AI regime which I did encircle during the first 150 or so turns has been stuck with a half-finished lvl2 dome farm for the past 20 turns because it can't figure out how to acquire the one missing machine part required to finish it. That AI city suffered heavy population loss due to starvation and emigration to my cities, the AI military units outside the city are starved down to 1 or 2 soldiers. Looks like the AI is not very good at handling scarcity. I'm not sure how that death spiral worked in detail, but I'm pretty sure there was one.
Last edited by 流れ星; Apr 18, 2023 @ 10:36pm
CHOO CHOO Apr 18, 2023 @ 4:47am 
Yeah, the AI is retarded. Increase the difficulty for your next campaign so it can put up a fight for a little longer.
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Date Posted: Apr 16, 2023 @ 5:38am
Posts: 7