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Yes, because i enjoy banging my head on one shot style bosses all day long. Last Epoch is nearly dead. I have a 92 necro, uninstalled last month.
POE2 already has split its players on one shot bosses....arguments literally every day.
Yeah. I like the gameplay overall, but a lot of the bosses seem overtuned. They hit harder than Dark Souls and Elden Ring bosses. It's definitely reducing my overall enjoyment of the game.
I'm hoping the dodge ability in TQ 2 is at least useful unlike most ARPGs that have a dodge. Pretty much all of them do now that Grim Dawn and Last Epoch has implemented that mechanic, but I rarely ever use it.
I find it funny how people always crapped on TQ1 for being so slow, yet if you put POE2 next to TQ1 in terms of player movement they are almost the same lol and those same people are drooling over POE2.
I'm more excited for TQ2, as I'm overall not a fan of live service or F2P anything really.
It's also strange that they added the dodge and block mechanics, but then they're usually useless against normal enemies. And then bosses have certain attacks that you can't i-frame with dodge or block with shield and those attacks do more damage than Elden Ring/Dark souls bosses.
So I do hope TQ 2 is different than that and I also think some of PoE systems are overly complicated for no reason. However, I am hoping TQ 2 is more than just Grim Dawn with better graphics and TQ Greek setting.
I'm sure I would have enjoyed TQ immensely when it first came out, but having played it recently it's just very dated. Still playable, but hard for me to get into. Even going back to Grim Dawn which I have 500 hours is not too enjoyable.
I think that's because you probably only compare movement speed.
PoE 2 does not feel as slow, because you have a lot to keep track of while in TQ you often have only one to two buttons to press. Not saying TQ is bad or anything, it's a lot older and has a very different style.
I do agree with live service, I like games that have singleplayer and lan. Best if you don't need to have any online connection to play.
i died 30 times in act 1-3. ive died more than that in so many other games that aren't called too hard. I think people just heard its too hard so they internalized, and believed it
When i finally got into pc gaming i started with D2 and fate, eventually grim dawn and titanquest, i spent about 7k hrs in D3.
Now when i learned about poe, yeah i played a ranged bow class up to about lv80 as a glass cannon. Then a minion build on a witch. I maybe played 2 or 4 seasons, maybe put 1k hrs into it, but it never kept me nearly as entertained as arpgs like grim dawn or titanquest did.
Now i did buy a poe2 supporter pack, and just hit lv68 on a gemling (merc) and realized just how pointless the grind with no reward to time invested the bs endgame for it currently is.
I will probably level 2 other classes a little more.
But mainly poe2 is just the palette cleanser while i wait for titanquest 2 and Last Epochs next season.
An ARPG needs to sate both my curiosity in build potential for my theorycraft AND reward me often with gear upgrades, which in its current game state, poe2 barely covers that.
Figuring out how to reach 100% cooldown reduction or resource cost reduction in grim dawn kept me excited for months. Poe doesnt have that, at best it has some minor allowance, but their big time resource spenders have players running low on mana, and their big cooldown uses have them reeling with multi skill rotation reliance rather then turning a big 1m cd skill into a primary.
So, yes, im bored already, i can barely muster the enthusiasm let alone the ocd need to complete getting 2 other intriguing classes into cruel difficulty in poe2, and i cant wait for this game to release.
Right now with PoE 2 I have been fun trying out the different classes, but I might be reaching the point where I was in PoE 1. I also don't think the soulslike mechanics were implemented as well as I was hoping for.
And nice to hear from someone who played the Dark Alliance games. I've played Dark Alliance 2 a lot more as that is a significantly better game than the first. Beaten Extreme difficulty (basically NG+) with multiple characters. Really sad they killed any chance of sequel with that dumb reboot.
I've always wanted to try the DA aRPGs but man those prices are steep and never seem to go on discount lol.
Yeah. They're overpriced and some reviews also say they're buggy. There's another way to play them which I'm probably not allowed to say here. Just make sure to play DA 2 as it's a lot better. Also, there's characters you can unlock so there's actually 7 classes in DA 2 and 4 in DA 1.
The combat is actually one of the closest to TQ I've played in that your encounters were generally vs 2-4 enemies rather a bunch of trash mobs so there's more emphasis on positioning as opposed to spamming abilities.
The loot system is extremely boring compared to other ARPGs, but at least you don't get a bunch of sidegrades with different affixes. You know right away. However, there's a crafting system that lets you customize your gear.