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I hope you sold enough copies to justify part 2.
Unfortunately, the game was under the radar when it was released. I learned about the game long after its release, which is a shame.
I love the game!
It is not a game for everyone. Lots of people did/will have problems with various aspects of it.
That said? I really enjoyed this game.
If they make a game based on fighting Faceless or trying to keep yourself or others from turning into Faceless, i would buy it. Would we be as powerful as Nara and Forsaken? Probably not but by itself such would not make for a bad game. COuld we rise to Elder rank below them? Might work.
If we had to hunt people like that Circle recruit Ryla who became sort of Faceless and/or keep the Faceless from spreading or hurting others, oh yes, I would play that.
Let me put it this way this is the first game where I turned it all the way off using subtitles.
Yeah, this is true. It's not necessarily the actors' faults, since the writing is pretty bad and they had a director instructing them how to deliver the lines. I could do without all the melodramatic earnestness.
Oh it is to a big part the writing.
The cliches, oh my god. There is a using a classic story arc and tropes and what this game does. It hits every single one, and it neither deserves ie. words for them nor does it do them well. Its like someone started to get into writing and then just uses every trope they heard somewhere in the order they read about them.
Then there is the repetition in conversations.
Just a very early conversation when you free "your partner" from the temple. How many times do you need to bring up that you are "going to hunt them".
It happens like 6 times or something within minutes! And it sounds like different versions of the same sentence but then the writer just decided to include all of them instead of choosing the best one. (Spoiler: Continued incessant two sentence conversations about "finally hunting them" happens basically all throughout the game. I am TWELFE hours into the game and the edgy "finally hunting them" thing is STILL going.)
And that is by the way the same general scene where I noticed the issues with the voice actress. If you listen you will notice that her lines are missing the inflections at the end of her sentences!
If you say something the emotions of the sentence usually influence the end of how you vocalize the end of a sentence. But every line she says is like she is forcing herself to absolutely not make herself an normal emotional inflection.
I am not sure if I can communicate that right over text. But it feels like anytime she wants to emote someone told her "less emotions" because they confused depressed or sad with sounding flat and boring.
HOWEVER, i AM twelve hours in and still going because the combat is really good!
I agree. Kill Nara. So, i could play with her identical twin sister Rana, as new protagonist.
And came on here to say the same. I would love to see more of this universe. Would love to see more systems, would love if the second game added respawning enemy after you beat the game....once you beat the game it's hard to find things to do, as it gets harder to find combat. I would also like a closer chase view, so it can feel a little more Ace Combat, or Everspace. In fact? An optional cockpit view and seeing the meteor effect through it would be cool. Like I imagine her hands fuse to the sticks of the aircraft, as part of a symbiosis or maybe it's more of a telekenit trance and her eyes just go white and she sees through the ship's eyes?