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翻訳の問題を報告
https://youtu.be/pJPOvLvdugw
Sales, notoriety etc.
No game on PS has remotely close to that.
RDR2 has a margin loss on awards, but 35M sales and 97 meta.
GTA V has 130M sales, 97, and gives zero ♥♥♥♥ about your ♥♥♥♥♥♥♥♥ awards.
How did you decide that GOW is the game of the decade, O yeah PS exclusivity.
I like Joseph Anderson.
Exclusives are dumb, splits up gaming community as awhole and from a business stand points makes devs less money.
Exactly.
Anyone who thought that consoles were going to destroy or even threaten PCs was living in a console propaganda delusion. PCs have always been superior machines (consoles are just locked-down mid-tier PC hardware).
As the people who were brought into gaming with the original Xbox and PS systems grow-up and gain more understanding and experience, they're likely moving to PCs and leaving behind their gaming starter-kit consoles.
Like the developer of Persona 5 said, the PC's share of the gaming market has only been growing:
https://i.redd.it/dhmrrpl16kdz.png
It's already much bigger than any individual console (it's actually almost the size of all the consoles combined) and it will continue to grow. I suspect that as gamers become more experienced with technology, and as they start making some money for themselves, they have fewer reasons to stick with simplified consoles.
Maybe the PC platform is just confusing for some people to navigate and so they just write it off and assume consoles are doing something better when they aren't.
Everyone has standards. It's just that console players' standards are lower than those of people with decent gaming PCs.
And it's consoles where the games are the same kind over and over, ad nauseum. Consoles dwell in 3rd-person Action-Adventure land, due to limitations in the graphics power and controller capabilities of consoles. I find those games fun for a short bit, but they become boring really quickly because they're just doing the same things over and over.
I didn't confuse them. I was referring to my experience playing PS exclusive 3rd-person AA games that often play out more like interactive movies rather than games. If I wanted to watch movies, I'd do that. But when I want to play a game, I want to be doing, and not mostly waiting to play while watching things.
I love stories in games, but it's better to have not too much narrative-only sections, while delivering narrative while playing. RPGs that do this like Gothic and Gothic 2 are great. Action-Adventure games like Witcher 3 are OK, but the questing in W2 is a bit too on-rails for my taste and the menus are poorly designed. But there's a lot more to do in Witcher 3 than in Uncharted 4.