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Сообщить о проблеме с переводом
Cmon guys.
1) Will the seasonal item rewards be blueprints or items? I hope blueprints because storage space is very limited in this game.
2) Epic (or was it legendary?) perks sounds interesting but I fear they might be lackluster when compared to the quality of life perks that make the game enjoyable (looking at you, picklock, hacking, food/chem/junk/armor/etc weight reduction perks) simply because no matter what you do, being encumbered or unable to loot things isn't very fun in my opinion at least.
3) Love it that XP will contribute to some form of progress after level 50 now because let's face it, mini-respecs or another perk card (that you won't use) isn't exactly thrilling.
Can't say a bunch of caps is either, but seasonal cosmetics is an improvement although I would prefer the ability to just keep growing my character stronger as opposed to being able to select among more colors for my armor. Wouldn't have to be every level though, I mean, could make it every 50th level or whatever.
4) More NPcs and quests are always welcome! If you're adding more "camp" NPCs, please allow them to be active at the same time. Such a shame that you currently can only have one roaming around your base (not counting the robot).
5) UI information update. Certain items that you build in your base have special functions. Would be sweet if that was noted in their description.
That's pretty much my current feedback, if anyone read it, thank you for your time! Looking forward to the coming updates =)