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If an enemy has no armor then the extra damage is lost.
Aristocrat's flawed in you need to KEEP close to or max caps to be most effective.
I'm no expert on effects but I know AA tends to be favored for a lot of bosses and various Legendary enemies.
Both of my characters carry several weapons for this reason but to reduce wear on them.
For larger/boss creatures AA will be better as BGS over tuned their resistances this update... SBQ for example went from around 300 DR to over 500 DR, depending on perks and/or legendary effects.
Knocking 50% off those DR numbers will do far more than a 50% increase to your base damage.
It is why aa is top end for damage dealing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3333087461
This is Lost on a high level caravan... over 600 and that is with the 36% reduction of Tank Killer...
It is only really a worse choice against easy enemies with very low resistances. Still works just fine but other prefixes with more damage will kill faster.
If it was me i would use AA everyday of the week if i had to choose between those two prefixes. With more and more enemies having higher resistances it is the better choice imo.
That said I'd probably take Junkies over Aristocrats.
For shotguns, AA is significantly better than other rolls due to the fact shotgunners get no anti armor perks nor do most shotguns do not have perf mags.
For bows, surprisingly I get more impressive stealth damage numbers with aristocrat than I did with AA against most enemies.
For energy weapons, AA against most, if not all creatures except for low resistance enemies such as scorched and flying bugs.
For explosives, it would be neither since you would want two shot.
As for heavy weapons, ari out damages aa if in power armor for certain weapons.
Gauss weapons, for the pistol, minigun, and shotgun, AA is better but for the rifle ari, or two shot is better.
For most pistols, AA is better and will put out more consistent damage with the exception of the crusader pistol in which two shot and Ari push the crusader.
Finally as for melee, aristocrat is better since melee weapons can easily hit the AA hard soft cap due to armor and perks.
Finally for caps, the max bonus for ari stops at 29,000 which will be easy to get later on. By time you are around level 100 and by the time you are into the 100's most end game stuff are strictly trade only.
This seems to be the general trend I've been noticing for most weapon types. AA being better on bosses, and Aristocrat being either worse or not better enough on everything else to matter especially given the restriction.
Generally speaking you may as well stick with AA unless you care about some extremely min/maxy nearly irrelevant fringe cases.