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A PLAYER SHOULD NOT : Sell a Plan that they have not learned yet, cause you never know when you will see it again UNLESS it's been known to appear constantly in the same SPOT or LOCATION 100% of the time.
So best thing to do is Learn any Plan's that you have yet to know, & then sell any Extras that you already know, or Trash or Give them away.
What giberish.
I have all the plans for everything except those behind currency (stamps, bullion) walls. The only plans that are hard to get are legendaries.
My 2nd is a Shotgunner with a WIP Heavy Gunner 2nd build.
I've no plans for it to use Rifles or Pistols in any capacity.
My 1st is a Stealth Sniper 1st with a Ballistic Commando and Energy Commando as 2nd and 3rd builds; separate of course.
My first is also my first character here and in part a "make mistakes and learn" and want that one to have the most plans within reason.
I LOATHE any "Mounted Creature" plan. I LOATHE the Cigarette and Ashtray plans.
I've NO desire to get every Achievement in 76 or anywhere near it.
My 3rd is the newest and made in Q4 last year as a Ballistic Commando and WIP Ghoul Melee.
*The Spiked Deathclaw Gauntlet paint that's in the Atomic shop is wicked. It's 2 claws and changes to 3 if you have the additional claw mod on it.
I have 3 characters now so I used the Private server to send them what I don't want/need for my first. If both have them then I switch back to the Public and put excess in the Morgantown Station Donation box.
Found the guy with a huge loot pool!
That is correct. I don't have to worry about random SS drops in my loot pool. It narrows your rolls.
Therefore the loot pool is already fairly deep. Take armour for example, it contains by default metal, leather, marine, scout, combat, trapper and wood. It also contains all weight types (light, sturdy, heavy) for those that have variations.
Multiply each type by 5 and you'll get an idea of how deep the default pool is. Adding the 5 plans of say Service Armour is a drop in the ocean.
However... RNG isn't so random. Newly learned plans will have a higher chance of dropping (anecdotal but from my experience it's been an easy way to gear up without crafting).
So the concept of not learning technically does increase the chance of you getting something else, that chance increase is really low due to depth of the pool.
this used to be true, but now everything you can learn from a plan doesn't really take away from those you can't
So yeah, if a new player finds this, don't listen to OP. It was always kind of questionable advice, but with recent updates, it's now downright bad.
I have learned those Prime receiver plans and do get multiplies of them and throw them away.
Anyway what are the rare plans that some players want?
Is it things like plasma grenade plans, stimpak diffuser recipes (I have received multiples of them having learned them)
I don't have a weenie wagon plan but what I really want is to learn the quad mod box recipe which is proving to be elusive.
Just a few minutes ago before I logged off I learnt unyielding.
I did happen to get stuck with Civic Duty armor from Atlantic city and noticed the pieces started polluting my loot pool almost immediately which is what got me thinking about this subject.