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It Cripples enemies well especially Death claws and most often in 1-2 shots depending on the limb or head.
Enemies have weak points so it would likely do more damage to them.
I think for increased damage, pin point is far more better.
For en06 case, the most I can think that it cause damage to itself is with 4* Reflective mods on your PA instead by your weapon attack. The pin point will do help your weapon as long as you can keep targetting it's shield core.
Also, after taking a look, fracture mods seems conditional, not very good against single target, considering that the explosive damage seems only affecting anything near the target, not the target itself.
Dead wrong. The pinpointer’s mod directly multplies the damage done to body parts excluding the torso, which includes the head. A few exceptions may occur in enemies such as robots.
I must also point out that whoever wrote the description for the pinpointer’s mod has no idea what “i.e.” actually means. If they had used “e.g.” instead of "i.e.", that would have been correct, albeit incomplete. Now it’s simply wrong.
I did that when experimenting on what worked best for me to farm the guardian although I ended up settling on a vampires shredding mini-gun to take down the shield so I didn't have to worry about stimpaks.
I did wonder about a four star mod that I got that can do explosive damage to nearby targets when crippling limbs and whether it would also damage the robot health but didn't try it because the auto-axe with pounders gets the job done.
Edit: worked amazing haha
It's overrated. It doesn't really add anymore damage but looks cool.