Fallout 76

Fallout 76

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need crusader pistol plan ASAP
Looking for someone to sell me a crusader pistol plan (cheaply if possible) because when minervas trade arrives i wont be able to get online to play and im done waiting 3 months for a rotation. Thank you in advance XOXO
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正在显示第 16 - 30 条,共 41 条留言
Krais 3 月 11 日 下午 12:32 
引用自 more tasteful
引用自 Krais
minerva is due to sell it soon https://www.falloutbuilds.com/fo76/minerva/ we are on sale #10, crusader was sale #9 at sale #12 she resells all items from #9 to #11

can't you ask a family member to log on and grab it for you? it's gonna be a while before it comes back i think, an in the 2k hours i've played i never got it to drop lol even with the changes they made a while back
most likely gonna do that just because i want that ♥♥♥♥♥♥♥ gun so bad

ye an i've seen it's even getting a damage boost when ghouls drop too :) doubt it's gonna be up there with the likes of fixers/railways an stuff but the increase is most welcome an the next time the gun will be on sale from minerva is gonna be like 11 weeks or so >_<
最后由 Krais 编辑于; 3 月 11 日 下午 12:33
virpyre 3 月 11 日 下午 1:09 
引用自 Krais
引用自 more tasteful
most likely gonna do that just because i want that ♥♥♥♥♥♥♥ gun so bad

ye an i've seen it's even getting a damage boost when ghouls drop too :) doubt it's gonna be up there with the likes of fixers/railways an stuff but the increase is most welcome an the next time the gun will be on sale from minerva is gonna be like 11 weeks or so >_<

Onslaught will be gained by consecutive hits on enemies each generated stack will grant multiple bonuses, stacks will be defined by what perks and gear you might be using. The gained stacks will expire by 1 stack per second.

Stacks will be gained until a max stack cap is reached; at max stack, every hit after on the same enemy will not increase stacks.

Shotguns gain stacks per each projectile hit.

Reflect and Deflect effects also increase stacks.

Max Onslaught is 30.

Mods & Perks
  • Furious Legendary: +9 Onslaught (+5% damage per stack - Ranged Only)
  • Pounder's Legendary: +10 Onslaught (+10% damage per stack - Melee Only)
  • Guerrilla Expert: +3 Onslaught (+1% reload speed per stack - Ranged Only)
  • Guerrilla Master: +5 Onslaught (+5% damage to close enemies (Limited to Range Below: 200) per stack - Ranged Only)
  • Gunslinger Expert: +3 Onslaught (+1% weak spot damage per stack - Ranged Only)
  • Gunslinger Master: +10 Onslaught (Gain stacks over time, spend them on attacks; Bonus stacks are Ranged Only)
Krais 3 月 11 日 下午 1:17 
引用自 virpyre
引用自 Krais

ye an i've seen it's even getting a damage boost when ghouls drop too :) doubt it's gonna be up there with the likes of fixers/railways an stuff but the increase is most welcome an the next time the gun will be on sale from minerva is gonna be like 11 weeks or so >_<

Onslaught will be gained by consecutive hits on enemies each generated stack will grant multiple bonuses, stacks will be defined by what perks and gear you might be using. The gained stacks will expire by 1 stack per second.

Stacks will be gained until a max stack cap is reached; at max stack, every hit after on the same enemy will not increase stacks.

Shotguns gain stacks per each projectile hit.

Reflect and Deflect effects also increase stacks.

Max Onslaught is 30.

Mods & Perks
  • Furious Legendary: +9 Onslaught (+5% damage per stack - Ranged Only)
  • Pounder's Legendary: +10 Onslaught (+10% damage per stack - Melee Only)
  • Guerrilla Expert: +3 Onslaught (+1% reload speed per stack - Ranged Only)
  • Guerrilla Master: +5 Onslaught (+5% damage to close enemies (Limited to Range Below: 200) per stack - Ranged Only)
  • Gunslinger Expert: +3 Onslaught (+1% weak spot damage per stack - Ranged Only)
  • Gunslinger Master: +10 Onslaught (Gain stacks over time, spend them on attacks; Bonus stacks are Ranged Only)
thanks i meant the actual weapon is getting a damage increase i think it was from 36 to 59?

but thinking about it now i think that's due to the damage cards being taken away
最后由 Krais 编辑于; 3 月 11 日 下午 1:19
virpyre 3 月 11 日 下午 1:23 
Yes..the pistol base damage values at level either 45 or 50, VATS critical damage multipliers, VATS Sneak critical damage multipliers and reduced AP cost are all being modified.
lockwoodx 3 月 11 日 下午 3:22 
Just had one drop today https://steamcommunity.com/sharedfiles/filedetails/?id=3442827651

Without mods it was pretty garbage and I went back to my 10mm.
Krais 3 月 11 日 下午 4:39 
still think it's silly this gun is not tradable like what is the reasoning behind it? it's not as if it's op or anything
Pharis Gough 3 月 11 日 下午 4:43 
引用自 NIkto Barada
sadly due to no full auto mods that you can combine with cold its got no use unless you want to get arthritic fingers. you could spam it at the SBQ but its barely ever able to slow her and who wastes nukes on her nowadays anyway.
People looking for prime plans or ultracite mod plans. I think the bigger question is, who the hell wastes nukes on earlie? At least with the titan molerat I can make the excuse of it being quick scrip and modules, but earlie...
Mooman 3 月 11 日 下午 5:45 
引用自 Krais
still think it's silly this gun is not tradable like what is the reasoning behind it? it's not as if it's op or anything

Part of the carrots to get people to do Daily Ops.
more tasteful 3 月 12 日 上午 6:54 
引用自 virpyre
引用自 Krais

ye an i've seen it's even getting a damage boost when ghouls drop too :) doubt it's gonna be up there with the likes of fixers/railways an stuff but the increase is most welcome an the next time the gun will be on sale from minerva is gonna be like 11 weeks or so >_<

Onslaught will be gained by consecutive hits on enemies each generated stack will grant multiple bonuses, stacks will be defined by what perks and gear you might be using. The gained stacks will expire by 1 stack per second.

Stacks will be gained until a max stack cap is reached; at max stack, every hit after on the same enemy will not increase stacks.

Shotguns gain stacks per each projectile hit.

Reflect and Deflect effects also increase stacks.

Max Onslaught is 30.

Mods & Perks
  • Furious Legendary: +9 Onslaught (+5% damage per stack - Ranged Only)
  • Pounder's Legendary: +10 Onslaught (+10% damage per stack - Melee Only)
  • Guerrilla Expert: +3 Onslaught (+1% reload speed per stack - Ranged Only)
  • Guerrilla Master: +5 Onslaught (+5% damage to close enemies (Limited to Range Below: 200) per stack - Ranged Only)
  • Gunslinger Expert: +3 Onslaught (+1% weak spot damage per stack - Ranged Only)
  • Gunslinger Master: +10 Onslaught (Gain stacks over time, spend them on attacks; Bonus stacks are Ranged Only)
ahhhh so kinda like anarcgy stacks from borderlands 2 im guessing (idk if anyone will get that comparison but thats the closests thing i can think of)
Krais 3 月 12 日 上午 7:55 
引用自 more tasteful
引用自 virpyre

Onslaught will be gained by consecutive hits on enemies each generated stack will grant multiple bonuses, stacks will be defined by what perks and gear you might be using. The gained stacks will expire by 1 stack per second.

Stacks will be gained until a max stack cap is reached; at max stack, every hit after on the same enemy will not increase stacks.

Shotguns gain stacks per each projectile hit.

Reflect and Deflect effects also increase stacks.

Max Onslaught is 30.

Mods & Perks
  • Furious Legendary: +9 Onslaught (+5% damage per stack - Ranged Only)
  • Pounder's Legendary: +10 Onslaught (+10% damage per stack - Melee Only)
  • Guerrilla Expert: +3 Onslaught (+1% reload speed per stack - Ranged Only)
  • Guerrilla Master: +5 Onslaught (+5% damage to close enemies (Limited to Range Below: 200) per stack - Ranged Only)
  • Gunslinger Expert: +3 Onslaught (+1% weak spot damage per stack - Ranged Only)
  • Gunslinger Master: +10 Onslaught (Gain stacks over time, spend them on attacks; Bonus stacks are Ranged Only)
ahhhh so kinda like anarcgy stacks from borderlands 2 im guessing (idk if anyone will get that comparison but thats the closests thing i can think of)
gaige the anarchic gun slinging ghoul with double unkempt harold :D a much more interesting character than the 4 new vault dwellers lol
FlintX 3 月 12 日 上午 9:50 
I heard it is decent for VATS builds.
lockwoodx 3 月 12 日 上午 10:13 
引用自 FlintX
I heard it is decent for VATS builds.

It lacks pep. Feels sluggish against packs and not as good damage as energy vs fatties.

Here's the build I tested it with. A modded 10mm is more fun imo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442195359
最后由 lockwoodx 编辑于; 3 月 12 日 上午 10:19
FlintX 3 月 12 日 上午 10:17 
引用自 lockwoodx
引用自 FlintX
I heard it is decent for VATS builds.

It lacks pep and oomph. Feels sluggish against packs and not as good as energy vs bosses.
Maybe before the critical bar perk nerfs?
I dunno, it still does pretty decent damage for me while using a single pistol damage perk card. Which I just bring as a reserve weapon in case I run out of ammo for my main.
lockwoodx 3 月 12 日 上午 10:24 
引用自 FlintX
引用自 lockwoodx

It lacks pep and oomph. Feels sluggish against packs and not as good as energy vs bosses.
Maybe before the critical bar perk nerfs?
I dunno, it still does pretty decent damage for me while using a single pistol damage perk card. Which I just bring as a reserve weapon in case I run out of ammo for my main.

Granted I'm saying all this based on an unmodded legendary crusader. I just have the pistol plans that's it.
Mooman 3 月 13 日 下午 1:05 
I want to revise this because I always forget about 4* mods as I don't have access to them (it's how I choose to play).

Because the Crusader (I prefer the original name of Chimera) pistol can add elemental damage it can benefit from some 4* such as pyromaniacs. I have no idea if this would make it a better weapon so would be interested to hear if anyone has in game experience.

I still think it's a worse 10mm though as few AP reduction and crit mods, and no suppressor if you want stealth.
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发帖日期: 3 月 10 日 上午 10:12
回复数: 42